Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Upper level limit solo encounter for this party...?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6103672" data-attributes="member: 6696971"><p>You've gotten some good advice on this thread on what to do. However, when it comes to climactic showdowns that end arcs/tiers, I personally like to playtest the encounter beforehand to make sure that I have all of the moving parts where I want them for maximum dynamism/awesome. That way, if there are extreme weaknesses inherent to the encounter (either the BBEG or the terrain/lair itself), you have actual "field-work" to parse to set things on the right path. Do you have access to all of the characters? I would have a friend (who isn't in the group) play one side and you guys can run through it and spitball answers to problems as they rear their head. </p><p></p><p>Just as an aside, I would consider moving the plane-shift focus to Infyrana's lair and put that to use in the encounter (letting PCs interact with it to maybe get plane-specific buffs or summon minions from other realms that have instinctive actions). Or perhaps they could do a quick Skill Challenge to activate it. Make it a 4:3 (Hard DCs) and a minor action, range Melee 1 to interact with it. Failure in the skill challenge causes a feedback effect:</p><p></p><p>Range CB10</p><p>Attack: lvl + 3 vs defense attuned to specific plane.</p><p>Effect: Vulnerable 10 damage attuned to a specific plane. </p><p></p><p>Success would mean that for 1 round while it is activated, Infyrana gains vulnerable 10 damage attuned to the specific plane (eg necrotic for shadow) for one round and then it resets. Perhaps she is the focus for the plane-shifting and when the artifact is activated it draws upon her life-force. That might be fun.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6103672, member: 6696971"] You've gotten some good advice on this thread on what to do. However, when it comes to climactic showdowns that end arcs/tiers, I personally like to playtest the encounter beforehand to make sure that I have all of the moving parts where I want them for maximum dynamism/awesome. That way, if there are extreme weaknesses inherent to the encounter (either the BBEG or the terrain/lair itself), you have actual "field-work" to parse to set things on the right path. Do you have access to all of the characters? I would have a friend (who isn't in the group) play one side and you guys can run through it and spitball answers to problems as they rear their head. Just as an aside, I would consider moving the plane-shift focus to Infyrana's lair and put that to use in the encounter (letting PCs interact with it to maybe get plane-specific buffs or summon minions from other realms that have instinctive actions). Or perhaps they could do a quick Skill Challenge to activate it. Make it a 4:3 (Hard DCs) and a minor action, range Melee 1 to interact with it. Failure in the skill challenge causes a feedback effect: Range CB10 Attack: lvl + 3 vs defense attuned to specific plane. Effect: Vulnerable 10 damage attuned to a specific plane. Success would mean that for 1 round while it is activated, Infyrana gains vulnerable 10 damage attuned to the specific plane (eg necrotic for shadow) for one round and then it resets. Perhaps she is the focus for the plane-shifting and when the artifact is activated it draws upon her life-force. That might be fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Upper level limit solo encounter for this party...?
Top