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General Tabletop Discussion
*Dungeons & Dragons
Upper level limit solo encounter for this party...?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6106755" data-attributes="member: 1165"><p>Sblocked to protect your players <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>[sblock]The resilient sphere is pretty neat. Looks like the kind of thing Sly Flourish comes up with. Are you planning on doing one of these things per stage?</p><p></p><p>Just a minor thing about AC. For artillery it's usually 12 + level. (Mind you, I've seen WotC violate this rule a lot. I suspect they just keep forgetting about it.)</p><p></p><p></p><p></p><p>Is there a range to the Arcana checks? Usually these are resolved as "melee range" standard actions, but that's a bit difficult against a flying dragon. (Of course, that might be the point, if PCs can fly. Or climb. Or jump really high...)</p><p></p><p>When it comes to the breath weapon, I always think it should be able to strip off resistance to fire. (The really powerful red dragon in the MM1 can do so. My PCs have just reached paragon level and are gaining abilities like resisting elements too.)</p><p></p><p>And probably the most important, each phase generally gives the solo an "ultimate escape" ability. (So, Infyrana, upon "dying" from this stage, should be able to move away from the PCs in addition to an attack. So the second time Sulphurous Wrath goes off, she should pull an "ultimate escape", then enter combat as a new creature.)</p><p></p><p></p><p></p><p>I think that might be adding too much complexity. (How would you explain her becoming bloodied, and then unbloodied in phase 2?)</p><p></p><p></p><p></p><p>See notes about range above. Yes I think it's perfectly playable. It would be over the top if there was no way of taking it down, but you've given multiple ways of doing so.</p><p></p><p></p><p></p><p>No, that's not too much. That's her method of avoiding being cornered. (Maybe it should be her tail instead though, since I'm guessing she'll be flying for much of the fight. But I haven't played Dragon Mountain in so long, I don't recall if there was enough space for that.)</p><p></p><p>Are you still doing the fake dragon trick?</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6106755, member: 1165"] Sblocked to protect your players :) [sblock]The resilient sphere is pretty neat. Looks like the kind of thing Sly Flourish comes up with. Are you planning on doing one of these things per stage? Just a minor thing about AC. For artillery it's usually 12 + level. (Mind you, I've seen WotC violate this rule a lot. I suspect they just keep forgetting about it.) Is there a range to the Arcana checks? Usually these are resolved as "melee range" standard actions, but that's a bit difficult against a flying dragon. (Of course, that might be the point, if PCs can fly. Or climb. Or jump really high...) When it comes to the breath weapon, I always think it should be able to strip off resistance to fire. (The really powerful red dragon in the MM1 can do so. My PCs have just reached paragon level and are gaining abilities like resisting elements too.) And probably the most important, each phase generally gives the solo an "ultimate escape" ability. (So, Infyrana, upon "dying" from this stage, should be able to move away from the PCs in addition to an attack. So the second time Sulphurous Wrath goes off, she should pull an "ultimate escape", then enter combat as a new creature.) I think that might be adding too much complexity. (How would you explain her becoming bloodied, and then unbloodied in phase 2?) See notes about range above. Yes I think it's perfectly playable. It would be over the top if there was no way of taking it down, but you've given multiple ways of doing so. No, that's not too much. That's her method of avoiding being cornered. (Maybe it should be her tail instead though, since I'm guessing she'll be flying for much of the fight. But I haven't played Dragon Mountain in so long, I don't recall if there was enough space for that.) Are you still doing the fake dragon trick? [/sblock] [/QUOTE]
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Upper level limit solo encounter for this party...?
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