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<blockquote data-quote="Rechan" data-source="post: 3885049" data-attributes="member: 54846"><p>Paizo has two:</p><p><a href="http://paizo.com/store/paizo/gameMastery/modules/v5748btpy7zdi" target="_blank">Hangman's Noose</a> (1st level horror mystery, not out til January).</p><p><a href="http://paizo.com/store/downloads/gameMasteryModules/v5748btpy804h" target="_blank">Gallery of Evil</a> (8th level). </p><p></p><p>Also, Dungeon 133 had "Chimes of Midnight", 5th level Eberron adventure dealing with a mastermind and his rogue's gallery of twisted lackies. Then Dragon 150 had the second, "Quoth the Raven", a murder mystery for 10th level, and finally DDI had "Hell's Heart", a free 12th level PDF. "Chimes of Midnight" is very cool, but more high flying action than dark and gritty. (Quoth is dark and gritty).</p><p></p><p>If your city is big, the PCs could be the local militia for a certain district or neighborhood. Which could turn out to be a nice little "gang war". See "Gangs of New York" for inspiration here. Particularly if the City Government is using that district for smuggling, magical experimentation, etc etc. Political activists/terrorists are plotting to kill the corrupt officials (this is very useful if the PCs hate the city officials. They have to decide: do we let them do it, or do we stop them?) </p><p></p><p>Other options are just more "Urban Monsters". The boogeyman is real, and is hunting children in the PC's neighborhood. Ghouls, disguised as bums, are snatching victims and dragging them into the sewers. The town's local mad wizard is killed by his experiment, just before it escapes. Some grimlocks, armed with an Eversmoking bottle, are going to execute a raid on the town from the inside. A plague is running through the streets, and one of the neighborhoods has been "Quarantined"; but something important is inside the quarantined section, and the PCs must go in and get it.</p></blockquote><p></p>
[QUOTE="Rechan, post: 3885049, member: 54846"] Paizo has two: [url=http://paizo.com/store/paizo/gameMastery/modules/v5748btpy7zdi]Hangman's Noose[/url] (1st level horror mystery, not out til January). [url=http://paizo.com/store/downloads/gameMasteryModules/v5748btpy804h]Gallery of Evil[/url] (8th level). Also, Dungeon 133 had "Chimes of Midnight", 5th level Eberron adventure dealing with a mastermind and his rogue's gallery of twisted lackies. Then Dragon 150 had the second, "Quoth the Raven", a murder mystery for 10th level, and finally DDI had "Hell's Heart", a free 12th level PDF. "Chimes of Midnight" is very cool, but more high flying action than dark and gritty. (Quoth is dark and gritty). If your city is big, the PCs could be the local militia for a certain district or neighborhood. Which could turn out to be a nice little "gang war". See "Gangs of New York" for inspiration here. Particularly if the City Government is using that district for smuggling, magical experimentation, etc etc. Political activists/terrorists are plotting to kill the corrupt officials (this is very useful if the PCs hate the city officials. They have to decide: do we let them do it, or do we stop them?) Other options are just more "Urban Monsters". The boogeyman is real, and is hunting children in the PC's neighborhood. Ghouls, disguised as bums, are snatching victims and dragging them into the sewers. The town's local mad wizard is killed by his experiment, just before it escapes. Some grimlocks, armed with an Eversmoking bottle, are going to execute a raid on the town from the inside. A plague is running through the streets, and one of the neighborhoods has been "Quarantined"; but something important is inside the quarantined section, and the PCs must go in and get it. [/QUOTE]
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