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<blockquote data-quote="Derulbaskul" data-source="post: 4554943" data-attributes="member: 1581"><p>I suppose the easiest way to start something that can be developed is have the PCs arrive in the middle of an assassination attempt on a wealthy merchant or noble. Ideally it takes place at night under the cover of fog. Have the assassins wielding crossbows and sniping from rooftops.</p><p></p><p>So much happen after that. They can pursue the assassins (Skill Challenge), be hired by the target, investigate the target (maybe he is hiding something too... also Skill Challenge) etc....</p><p></p><p>This can also set the stage for the next adventures as the merchant/noble can introduce them to other prospective employers etc....</p><p></p><p>Other than that, slavers are always cool as are ghaundaun servitors of Ghaunadaur. Nothing like having people snatched off the street to be sacrificed to the patron of oozes and insanity!</p><p></p><p>You mentioned you are using the 4E ruleset- are you using the "real" Realms or the 4E version?</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 4554943, member: 1581"] I suppose the easiest way to start something that can be developed is have the PCs arrive in the middle of an assassination attempt on a wealthy merchant or noble. Ideally it takes place at night under the cover of fog. Have the assassins wielding crossbows and sniping from rooftops. So much happen after that. They can pursue the assassins (Skill Challenge), be hired by the target, investigate the target (maybe he is hiding something too... also Skill Challenge) etc.... This can also set the stage for the next adventures as the merchant/noble can introduce them to other prospective employers etc.... Other than that, slavers are always cool as are ghaundaun servitors of Ghaunadaur. Nothing like having people snatched off the street to be sacrificed to the patron of oozes and insanity! You mentioned you are using the 4E ruleset- are you using the "real" Realms or the 4E version? [/QUOTE]
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