Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Urban D&D plots
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Robbs" data-source="post: 4597538" data-attributes="member: 33483"><p>Couple of storylines I've used in the past.</p><p></p><p>One of the players was running a lothario. He hooked up with a beautiful woman who happened to have a room nearby. Upon disrobing and hopping into bed, the woman was revealed as a doppleganger and the bed a mimic. They were working for a mindflayer that had a taste for certain unusual brains. After subduing him, they smuggled him out of town. The other PCs had to piece together what had happened and pursue the kidnappers.</p><p></p><p>I introduced a DnD equivalent of a big game hunting club (monsters and archeological knowledge) and one of the players received an invite to meet one of the members. The club had diminished over the years (less actual big game hunting and more telling stories and drinking, followed by elaborate plans for future big game hunts that never actually happen) and the PC was being asked to relate anecdotes. This gave me a chance to introduce a number of different potential plotlines and NPCs via the club membership (for example, certain local mages have joined the club to keep track of possible arcane artifact stories, etc.) and get the ball rolling on a bunch of different mini storylines of significance to one or more members of the party (one player desperately wanted to be invited to actually join the club-which requires a club sponsor, another was acting as frontman for a winery-handing out free samples and trying to schmooze members, another-who was playing a warforged-was in danger of being stolen by certain members who collect interesting constructs, etc.). Part of the fun was having the PCs trying to figure out who was actually powerful and who was a poser (the players know that in the campaign there is no guarantee that possible villains will be approximately their level). And, as the club has multiple chapters, it has worked itself into a semi-regular element of the game-with the players checking towns of any size to see if there is a chapter (for things like magical research, etc.).</p></blockquote><p></p>
[QUOTE="Robbs, post: 4597538, member: 33483"] Couple of storylines I've used in the past. One of the players was running a lothario. He hooked up with a beautiful woman who happened to have a room nearby. Upon disrobing and hopping into bed, the woman was revealed as a doppleganger and the bed a mimic. They were working for a mindflayer that had a taste for certain unusual brains. After subduing him, they smuggled him out of town. The other PCs had to piece together what had happened and pursue the kidnappers. I introduced a DnD equivalent of a big game hunting club (monsters and archeological knowledge) and one of the players received an invite to meet one of the members. The club had diminished over the years (less actual big game hunting and more telling stories and drinking, followed by elaborate plans for future big game hunts that never actually happen) and the PC was being asked to relate anecdotes. This gave me a chance to introduce a number of different potential plotlines and NPCs via the club membership (for example, certain local mages have joined the club to keep track of possible arcane artifact stories, etc.) and get the ball rolling on a bunch of different mini storylines of significance to one or more members of the party (one player desperately wanted to be invited to actually join the club-which requires a club sponsor, another was acting as frontman for a winery-handing out free samples and trying to schmooze members, another-who was playing a warforged-was in danger of being stolen by certain members who collect interesting constructs, etc.). Part of the fun was having the PCs trying to figure out who was actually powerful and who was a poser (the players know that in the campaign there is no guarantee that possible villains will be approximately their level). And, as the club has multiple chapters, it has worked itself into a semi-regular element of the game-with the players checking towns of any size to see if there is a chapter (for things like magical research, etc.). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Urban D&D plots
Top