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Urban Fantasy general discussion thread
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<blockquote data-quote="VelvetViolet" data-source="post: 8304062" data-attributes="member: 6686357"><p>I suspect this has more to do with RPGs being based on violent conflict resolution rather than a weakness of the genre itself.</p><p></p><p></p><p>Food supply isn't the only limit. There's also things like the logistics of keeping a criminal conspiracy secret. The more members, the more difficult it is to keep secret. Urban fantasy often depicts magical conspiracies with far larger populations than they should rightly be able to conceal. If you give them perfect magic that lets them maintain secrecy forever by arbitrarily altering reality as desired, then you run into the issue of "why does anybody still have free will?"</p><p></p><p>Even assuming that the paranormal is kept hidden by a constant background effect, that doesn't mean the muggles are going to ignore the crimes committed. Even if most muggles refuse to believe that vampires (or w/e) exist, that doesn't mean they won't think that any real vampires are actually cult fanatics who believe themselves to be vampires. </p><p></p><p></p><p>The efficacy of animal blood is most likely going to depend on how difficult you want to make life for reluctant vampires. </p><p></p><p>In some settings, animal blood is just as physically nourishing but vampires who feed on it will become animalistic because they feed not simply on blood but the "lives" or "soul" in the blood (or a scifi technobabble equivalent).</p><p></p><p>In some settings, you may have vampires who kill their prey as a matter of principle and view taking non-lethal amounts as foul parasitism. Such as the Vampaneze in the <em>Darren Shawn</em> books.</p><p></p><p></p><p>You may want to take cues from the True Knot in <em>Doctor Sleep</em>. They're psychic vampires, but similar principles apply. In fact, it's much harder for them because they need to prey specifically on those rare individuals with psychic abilities. It's stated that all human beings have this "shining" to some degree, but presumably they'd need to kill far too many average people to stay unnoticed.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 8304062, member: 6686357"] I suspect this has more to do with RPGs being based on violent conflict resolution rather than a weakness of the genre itself. Food supply isn't the only limit. There's also things like the logistics of keeping a criminal conspiracy secret. The more members, the more difficult it is to keep secret. Urban fantasy often depicts magical conspiracies with far larger populations than they should rightly be able to conceal. If you give them perfect magic that lets them maintain secrecy forever by arbitrarily altering reality as desired, then you run into the issue of "why does anybody still have free will?" Even assuming that the paranormal is kept hidden by a constant background effect, that doesn't mean the muggles are going to ignore the crimes committed. Even if most muggles refuse to believe that vampires (or w/e) exist, that doesn't mean they won't think that any real vampires are actually cult fanatics who believe themselves to be vampires. The efficacy of animal blood is most likely going to depend on how difficult you want to make life for reluctant vampires. In some settings, animal blood is just as physically nourishing but vampires who feed on it will become animalistic because they feed not simply on blood but the "lives" or "soul" in the blood (or a scifi technobabble equivalent). In some settings, you may have vampires who kill their prey as a matter of principle and view taking non-lethal amounts as foul parasitism. Such as the Vampaneze in the [I]Darren Shawn[/I] books. You may want to take cues from the True Knot in [I]Doctor Sleep[/I]. They're psychic vampires, but similar principles apply. In fact, it's much harder for them because they need to prey specifically on those rare individuals with psychic abilities. It's stated that all human beings have this "shining" to some degree, but presumably they'd need to kill far too many average people to stay unnoticed. [/QUOTE]
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