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Urban Fantasy general discussion thread
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<blockquote data-quote="VelvetViolet" data-source="post: 8312356" data-attributes="member: 6686357"><p>There is the <a href="https://www.drivethrurpg.com/browse/pub/2/Chaosium/subcategory/74_107/Nephilim" target="_blank">English Nephilim adaptation by Chaosium</a>. It also has <a href="https://groups.io/g/nephilim-rpg" target="_blank">a mailing list group</a> with archives going back to the 90s. Some of the material was adapted as generic magic rules in <a href="https://www.chaosium.com/enlightened-magic-pdf/" target="_blank"><em>Enlightened Magic</em></a>.</p><p></p><p>The English adaptation isn't a faithful translation of the French version. It takes a lot of liberties with the rules and setting, but is mostly recognizable. I did like the enlightened magic rules, as they feel less arbitrary than the original magic system. The enlightened alchemy rules in particular are fascinating. Unfortunately, the game was canceled due to poor sales and Chaosium hasn't done anything since besides the EM book. They were apparently planning to do something with it, but from what I hear they didn't do much and what they did do was going to be even more different than prior editions.</p><p></p><p>I wasn't in the group during its 90s heyday, but apparently a common point of contention was that fans were intimidated by the idea of playing body stealing parasites (in addition to the convoluted rules for things like character creation). This despite the fact that games like WoD had you playing as cannibal Manson cultists and weirder stuff.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 8312356, member: 6686357"] There is the [URL='https://www.drivethrurpg.com/browse/pub/2/Chaosium/subcategory/74_107/Nephilim']English Nephilim adaptation by Chaosium[/URL]. It also has [URL='https://groups.io/g/nephilim-rpg']a mailing list group[/URL] with archives going back to the 90s. Some of the material was adapted as generic magic rules in [URL='https://www.chaosium.com/enlightened-magic-pdf/'][I]Enlightened Magic[/I][/URL]. The English adaptation isn't a faithful translation of the French version. It takes a lot of liberties with the rules and setting, but is mostly recognizable. I did like the enlightened magic rules, as they feel less arbitrary than the original magic system. The enlightened alchemy rules in particular are fascinating. Unfortunately, the game was canceled due to poor sales and Chaosium hasn't done anything since besides the EM book. They were apparently planning to do something with it, but from what I hear they didn't do much and what they did do was going to be even more different than prior editions. I wasn't in the group during its 90s heyday, but apparently a common point of contention was that fans were intimidated by the idea of playing body stealing parasites (in addition to the convoluted rules for things like character creation). This despite the fact that games like WoD had you playing as cannibal Manson cultists and weirder stuff. [/QUOTE]
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