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Urban fantasy? (that isn't WoD)
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<blockquote data-quote="Jer" data-source="post: 8676969" data-attributes="member: 19857"><p>I love the idea of Urban Fantasy for an RPG. And I have a few on my shelves - besides the WoD games you mention there's also the Dresden Files RPG and the Buffy/Angel RPGs (which, shockingly, still seem to be in print!) in the "licensed urban fantasy" properties area. And there's also Monster of the Week and Urban Shadows in the "not tied to a property" area. And there's also Scion from Onyx Path (formerly from White Wolf) which is urban fantasy American Gods style. There are others that are no longer in print - Nephilim, In Nomine, and Urban Arcana (d20 Modern) all come to mind. To a degree Shadowrun is "urban fantasy" though since it's also cyberpunk I don't think most folks think of it that way.</p><p></p><p>The trick with Urban Fantasy games IME is that they have a tendency to either become "mystic superhero" games or investigative horror with superpowers games. Until I read the Dresden Files series I thought it was just me and the groups I'd played with, but the arc of Harry Dresden from investigative horror detective to mystic superhero is right there, so I know now it's not just me and my groups.</p><p></p><p>(The one exception to this in my own personal experience was a Vampire game I played in in college that basically fell apart as everyone was pursuing their own agendas and the GM couldn't figure out how to get us all into the same adventure and instead of just forcing the issue he tried to run everyone's side adventures individually and the game eventually just fell apart due to lack of time on everyone's part, especially his.)</p></blockquote><p></p>
[QUOTE="Jer, post: 8676969, member: 19857"] I love the idea of Urban Fantasy for an RPG. And I have a few on my shelves - besides the WoD games you mention there's also the Dresden Files RPG and the Buffy/Angel RPGs (which, shockingly, still seem to be in print!) in the "licensed urban fantasy" properties area. And there's also Monster of the Week and Urban Shadows in the "not tied to a property" area. And there's also Scion from Onyx Path (formerly from White Wolf) which is urban fantasy American Gods style. There are others that are no longer in print - Nephilim, In Nomine, and Urban Arcana (d20 Modern) all come to mind. To a degree Shadowrun is "urban fantasy" though since it's also cyberpunk I don't think most folks think of it that way. The trick with Urban Fantasy games IME is that they have a tendency to either become "mystic superhero" games or investigative horror with superpowers games. Until I read the Dresden Files series I thought it was just me and the groups I'd played with, but the arc of Harry Dresden from investigative horror detective to mystic superhero is right there, so I know now it's not just me and my groups. (The one exception to this in my own personal experience was a Vampire game I played in in college that basically fell apart as everyone was pursuing their own agendas and the GM couldn't figure out how to get us all into the same adventure and instead of just forcing the issue he tried to run everyone's side adventures individually and the game eventually just fell apart due to lack of time on everyone's part, especially his.) [/QUOTE]
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