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Urban Fantasy via D&D 2024
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<blockquote data-quote="AlViking" data-source="post: 9586575" data-attributes="member: 6906980"><p>In many stories about urban fantasy, the people called in to deal with monsters are the cops in a special unit or hired to deal with the monsters. The idea is that the protagonists of these stories are especially capable and trained in order to deal with the bad guys in way most people are not. That may mean that they are at least a little bit supernatural, a little tougher, hit a little harder. I don't see that really interfering with the core assumptions of DnD. It's like pro football players versus kids that play in high school. They kind of look the same but end of the day they are just worlds apart.</p><p></p><p>Most police will never fire their guns in the line of duty and they are not trained to be soldiers on the front line. As far as getting shot at and surviving, it's just typical action movie logic and not really that different from standard DnD assumptions. Most normal people wouldn't stand a chance against a brown bear but in the game it's only a CR 1. Adventurers are just built different.</p><p></p><p>I would just make monsters resistant to normal bullets. The ones adventurers use would be specially blessed and more expensive than your normal police department can afford since monsters are rare. Even the special bullets have only limited effectiveness. Melee weapons are made with special materials but since they can be used over and over, armor is made with special metals, Kevlar or carbon fiber. On a side note bullet proof vests aren't particularly effective against knives because they are designed to stop hits from high velocity but low weight bullets. Of course the vests also are more bullet resistant since no vest will stop all bullets.</p><p></p><p>I'd look to something like the Anita Blake novels for inspiration even if I'm not sure they're worth reading them after about book 10.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9586575, member: 6906980"] In many stories about urban fantasy, the people called in to deal with monsters are the cops in a special unit or hired to deal with the monsters. The idea is that the protagonists of these stories are especially capable and trained in order to deal with the bad guys in way most people are not. That may mean that they are at least a little bit supernatural, a little tougher, hit a little harder. I don't see that really interfering with the core assumptions of DnD. It's like pro football players versus kids that play in high school. They kind of look the same but end of the day they are just worlds apart. Most police will never fire their guns in the line of duty and they are not trained to be soldiers on the front line. As far as getting shot at and surviving, it's just typical action movie logic and not really that different from standard DnD assumptions. Most normal people wouldn't stand a chance against a brown bear but in the game it's only a CR 1. Adventurers are just built different. I would just make monsters resistant to normal bullets. The ones adventurers use would be specially blessed and more expensive than your normal police department can afford since monsters are rare. Even the special bullets have only limited effectiveness. Melee weapons are made with special materials but since they can be used over and over, armor is made with special metals, Kevlar or carbon fiber. On a side note bullet proof vests aren't particularly effective against knives because they are designed to stop hits from high velocity but low weight bullets. Of course the vests also are more bullet resistant since no vest will stop all bullets. I'd look to something like the Anita Blake novels for inspiration even if I'm not sure they're worth reading them after about book 10. [/QUOTE]
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