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[URBIS] A new way of looking at ghouls
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<blockquote data-quote="Jürgen Hubert" data-source="post: 419928" data-attributes="member: 7177"><p>Good question. Hmmm...</p><p></p><p>I'd say that the base mechanics are the same with lacedons. However, they are unlikely to become as organized and numerous as their fellow ghouls in the cities.</p><p></p><p>Poor and homeless people vanish every day in the urban wilderness, and few people care (except, presumably, the victims). However, if the crew of some merchant ships or fishing boats mysteriously vanish, someone powerful is bound to notice when his trade goods or fresh fishes fail to arrive - they will quickly send some specialists (read: adventurers) to deal with the situation. So groups of lacedons have to stay on the move to find fresh prey without fear of reprisals, which cuts down on the size of a group. It is possible, however, that a lone lacedon will lurk near an isolated fishing village. You know the deal: "Sacrifice a stranger or two to me now and then, and I won't eat you all." This usually lasts until the next party of adventurers arrives in town for some reason, who seem to object to getting sacrificed for some strange reason... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Of course, that's only the case for ghouls who originated from primarily land-dwelling species. If you have vast underwater civilisations, you probably have a vast number of lacedons lurking in their shadows. These could be fearsome critters indeed, especially as many creatures in the Deep sense their surroundings by searching for electrical impulses - which the lacedons, being undead, just don't have. So they'd basically the underwater equivalent of invisible stalkers...</p><p></p><p>However, few surface dwellers are likely to come into contact with these deep lacedons - the lacedons have little reason to come to the surface, and the surface dwellers have few reasons to visit the Deep. Of course, any DM worth his salt will find an appropriate reason... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 419928, member: 7177"] Good question. Hmmm... I'd say that the base mechanics are the same with lacedons. However, they are unlikely to become as organized and numerous as their fellow ghouls in the cities. Poor and homeless people vanish every day in the urban wilderness, and few people care (except, presumably, the victims). However, if the crew of some merchant ships or fishing boats mysteriously vanish, someone powerful is bound to notice when his trade goods or fresh fishes fail to arrive - they will quickly send some specialists (read: adventurers) to deal with the situation. So groups of lacedons have to stay on the move to find fresh prey without fear of reprisals, which cuts down on the size of a group. It is possible, however, that a lone lacedon will lurk near an isolated fishing village. You know the deal: "Sacrifice a stranger or two to me now and then, and I won't eat you all." This usually lasts until the next party of adventurers arrives in town for some reason, who seem to object to getting sacrificed for some strange reason... ;) Of course, that's only the case for ghouls who originated from primarily land-dwelling species. If you have vast underwater civilisations, you probably have a vast number of lacedons lurking in their shadows. These could be fearsome critters indeed, especially as many creatures in the Deep sense their surroundings by searching for electrical impulses - which the lacedons, being undead, just don't have. So they'd basically the underwater equivalent of invisible stalkers... However, few surface dwellers are likely to come into contact with these deep lacedons - the lacedons have little reason to come to the surface, and the surface dwellers have few reasons to visit the Deep. Of course, any DM worth his salt will find an appropriate reason... ;) [/QUOTE]
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[URBIS] A new way of looking at ghouls
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