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Urg the Unlikely, Half-Ogre Wizard NPC throughout a lifetime. (complete 12/15/02)
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<blockquote data-quote="BLACKDIRGE" data-source="post: 494284" data-attributes="member: 1953"><p>Urg the Unlikely, Half-Ogre</p><p>Medium Humanoid; Wiz 2, AL N; CR 3; age 22</p><p>HD 2d8+2d4+12; hp 29; </p><p>Init +0; Spd 30 ft; AC 12 (+2 natural)</p><p>BAB +2; Atk +7 melee or +2 ranged;</p><p>SV Fort +6, Ref +0, Will +5;</p><p>Str 20, Dex 10, Con 16, Int 15, Wis 14, Cha 10</p><p>(4th level stat bump, +1 to Int)</p><p></p><p>Skills (17 points): Concentration +3 (6), Climb +2 (7), Listen +2 (6), Spot +2 (6), Read/Write (2), Knowledge (arcana) +3 (5), Spellcraft +3 (5)</p><p>Feats: Weapon Focus (quarterstaff), Spellcasting Prodigy, Scribe Scroll</p><p>Languages: common, giant</p><p></p><p>Armor: none</p><p>Weapons: Quarterstaff: Atk +8 melee, Dmg 1d6+7, crit x2</p><p>Javelin: Atk +2 ranged, Dmg 1d6+5, crit x2, range 30ft</p><p>Other Gear: scroll of mage armor, scroll of enlarge, scroll of change self</p><p></p><p>Spells: 4/3 DC = 13 + spell level</p><p>Spell Book:</p><p>0 – all</p><p>1st – mage armor, color spray, sleep, enlarge, cause fear, magic missile, change self, expeditious retreat</p><p></p><p>Stupidity. Urg is surrounded by it day and in day out as his tribe goes through the awesomely brainless motions of ogre existence. Urg finds it hard to believe that the ogre race hasn’t gone extinct from sheer lack of mental ability. The crack skull ogres on the other hand are fed up with Urg’s lack of enthusiasm for the ogre way of life. He is a complete enigma to his fellow ogres, he doesn’t join them on raids, he doesn’t devour captives and he seems to derive absolutely no pleasure from wanton slaughter. Many of the tribe members believe that Urg may be crazy.</p><p></p><p>Urg is also a complete disappointment to his adopted father Blog Braineater who laments that his adopted son is a complete failure as an ogre. Urg’s pursuit of “sissy” magic causes Blog no end of embarrassment and he has forbidden Urg to practice magic in front of the other ogres. Urg has complied but is increasingly frustrated that he cannot continue to learn the magic he now adores so much. Urg progression as a wizard has been stunted by the stifling influence of his father and tribe and he yearns for more arcane knowledge. The few arcane scrolls he has been able to glean from adventurers the crack skull tribe has slain have been few and far between but it has allowed him to expand his spell repertoire slightly. Urg realizes that he must make a decision and either embrace his ogre heritage (which he abhors) and give up magic or leave the tribe and make his way in the outside world.</p><p></p><p>Urg is large for a half-ogre standing over 8 ft tall and weighing over 400 lbs. He lacks the stooped gangly look of a true ogre, with well-formed muscular limbs and an erect posture. Urg’s human heritage is readily apparent as he has human skin coloring and the blue eyes of his human father. Although not as bestial as a true ogre, Urg did not escape his ogre genes entirely, he has short tusks that jut from his mouth when he smiles or snarls and his brow is heavy and sloped. In addition his hair is in odd bluish black that he wears in a single braid trailing to the middle of his back. Urg disdains the typical brutish ogre club and wields an oversized quarterstaff when forced to enter melee although he prefers to rely on his spells when able.</p></blockquote><p></p>
[QUOTE="BLACKDIRGE, post: 494284, member: 1953"] Urg the Unlikely, Half-Ogre Medium Humanoid; Wiz 2, AL N; CR 3; age 22 HD 2d8+2d4+12; hp 29; Init +0; Spd 30 ft; AC 12 (+2 natural) BAB +2; Atk +7 melee or +2 ranged; SV Fort +6, Ref +0, Will +5; Str 20, Dex 10, Con 16, Int 15, Wis 14, Cha 10 (4th level stat bump, +1 to Int) Skills (17 points): Concentration +3 (6), Climb +2 (7), Listen +2 (6), Spot +2 (6), Read/Write (2), Knowledge (arcana) +3 (5), Spellcraft +3 (5) Feats: Weapon Focus (quarterstaff), Spellcasting Prodigy, Scribe Scroll Languages: common, giant Armor: none Weapons: Quarterstaff: Atk +8 melee, Dmg 1d6+7, crit x2 Javelin: Atk +2 ranged, Dmg 1d6+5, crit x2, range 30ft Other Gear: scroll of mage armor, scroll of enlarge, scroll of change self Spells: 4/3 DC = 13 + spell level Spell Book: 0 – all 1st – mage armor, color spray, sleep, enlarge, cause fear, magic missile, change self, expeditious retreat Stupidity. Urg is surrounded by it day and in day out as his tribe goes through the awesomely brainless motions of ogre existence. Urg finds it hard to believe that the ogre race hasn’t gone extinct from sheer lack of mental ability. The crack skull ogres on the other hand are fed up with Urg’s lack of enthusiasm for the ogre way of life. He is a complete enigma to his fellow ogres, he doesn’t join them on raids, he doesn’t devour captives and he seems to derive absolutely no pleasure from wanton slaughter. Many of the tribe members believe that Urg may be crazy. Urg is also a complete disappointment to his adopted father Blog Braineater who laments that his adopted son is a complete failure as an ogre. Urg’s pursuit of “sissy” magic causes Blog no end of embarrassment and he has forbidden Urg to practice magic in front of the other ogres. Urg has complied but is increasingly frustrated that he cannot continue to learn the magic he now adores so much. Urg progression as a wizard has been stunted by the stifling influence of his father and tribe and he yearns for more arcane knowledge. The few arcane scrolls he has been able to glean from adventurers the crack skull tribe has slain have been few and far between but it has allowed him to expand his spell repertoire slightly. Urg realizes that he must make a decision and either embrace his ogre heritage (which he abhors) and give up magic or leave the tribe and make his way in the outside world. Urg is large for a half-ogre standing over 8 ft tall and weighing over 400 lbs. He lacks the stooped gangly look of a true ogre, with well-formed muscular limbs and an erect posture. Urg’s human heritage is readily apparent as he has human skin coloring and the blue eyes of his human father. Although not as bestial as a true ogre, Urg did not escape his ogre genes entirely, he has short tusks that jut from his mouth when he smiles or snarls and his brow is heavy and sloped. In addition his hair is in odd bluish black that he wears in a single braid trailing to the middle of his back. Urg disdains the typical brutish ogre club and wields an oversized quarterstaff when forced to enter melee although he prefers to rely on his spells when able. [/QUOTE]
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Urg the Unlikely, Half-Ogre Wizard NPC throughout a lifetime. (complete 12/15/02)
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