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<blockquote data-quote="Halford" data-source="post: 4266060" data-attributes="member: 64844"><p>[Sblock=OOC]I am not sure how long each day Erf actually needs to spend away from the group hunting, but he does so as little as possible and remains as close to the party as he can. Mostly popping up to tell the party about his exploits in great and enthusiastic detail. When with the group he rides just ahead.</p><p></p><p>As for watches Tourvere's plan sounds great to me. Erf will bed down next to Fenenn after spending fifteen minutes or so checking him over and grooming him, etc. He also removes his saddle for the night - though by the rules this is not neccesary it seems pretty obvious to me. Does a minute seem fair for refitting the saddle?</p><p></p><p>I am rather appalled by how inadequate the Survival rules are for my purposes here. How about 2-4 hours of hunting being required? I suppose Erf does have rations, for both him and Fenenn, it just seems a shame flavor wise.</p><p></p><p>Please note that Erf's spells prepared for the day are both Cure Light Wounds at 1st, a Create Water and 2 x Cure Minor Wounds at 0th. Though I am always tempted by Entangle Erf is taking his healer role seriously.[/Sblock]</p></blockquote><p></p>
[QUOTE="Halford, post: 4266060, member: 64844"] [Sblock=OOC]I am not sure how long each day Erf actually needs to spend away from the group hunting, but he does so as little as possible and remains as close to the party as he can. Mostly popping up to tell the party about his exploits in great and enthusiastic detail. When with the group he rides just ahead. As for watches Tourvere's plan sounds great to me. Erf will bed down next to Fenenn after spending fifteen minutes or so checking him over and grooming him, etc. He also removes his saddle for the night - though by the rules this is not neccesary it seems pretty obvious to me. Does a minute seem fair for refitting the saddle? I am rather appalled by how inadequate the Survival rules are for my purposes here. How about 2-4 hours of hunting being required? I suppose Erf does have rations, for both him and Fenenn, it just seems a shame flavor wise. Please note that Erf's spells prepared for the day are both Cure Light Wounds at 1st, a Create Water and 2 x Cure Minor Wounds at 0th. Though I am always tempted by Entangle Erf is taking his healer role seriously.[/Sblock] [/QUOTE]
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