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<blockquote data-quote="Halford" data-source="post: 4466552" data-attributes="member: 64844"><p>When he awakes Erf spends an hour quietly contemplating the crocodile's slumbering bulk, watching flies play around it and the dew form upon its powerful jaw. Beside him Fenenn makes gentle, "ruffs" in his sleep chasing dream cats.</p><p> </p><p>Once he is done with his morning meditation the forest gnome picks a few sour berries from nearby plants stowing some for later and chants a spell. This done he deftly plucks six berries from his hand and drops them into his belt pouch.</p><p> </p><p>He then appraches Ter-raen and casts a cure light wounds.</p><p> </p><p>As soon as he is free of the compulsion Erf turns slowly around.</p><p> </p><p><span style="color: lime">"Right. We need to teach a certain attractive Fey a lesson in manners. Not hurt her of course, but we need to show her that she, she, can't do stuff like that to people. I was about ready to dig a wedding hole for her, Verdante's beard o' bees!"</span></p><p> </p><p>Erf's face is a much deeper green than usual and his expression distinctly sour.</p><p> </p><p><span style="color: lime">"Sorry fer draggin' ye fellas back here fer nothin', we need te just charge in next time, its much harder to charm someone intent on fightin' ye. Gah!"</span></p><p> </p><p>[sblock=Cure Light Heals 10, 6 Goodberries, heal 1 Hp each] <a href="http://invisiblecastle.com/roller/view/1732112/" target="_blank">Good berries (2d4=6)</a> <a href="http://invisiblecastle.com/roller/view/1732131/" target="_blank">Cure Light (1d8+2=10)</a> [/sblock]</p><p> </p><p>[sblock=Ter-raen's HP] I always thought you gained level up HP even when injured, so shouldn't Ter-raen have 2 hp for the rest, the 2 he started with and 11 for leveling up? Which would put him at 15 out of 25. Because that would mean I can save my goodberries![/sblock]</p></blockquote><p></p>
[QUOTE="Halford, post: 4466552, member: 64844"] When he awakes Erf spends an hour quietly contemplating the crocodile's slumbering bulk, watching flies play around it and the dew form upon its powerful jaw. Beside him Fenenn makes gentle, "ruffs" in his sleep chasing dream cats. Once he is done with his morning meditation the forest gnome picks a few sour berries from nearby plants stowing some for later and chants a spell. This done he deftly plucks six berries from his hand and drops them into his belt pouch. He then appraches Ter-raen and casts a cure light wounds. As soon as he is free of the compulsion Erf turns slowly around. [COLOR=lime]"Right. We need to teach a certain attractive Fey a lesson in manners. Not hurt her of course, but we need to show her that she, she, can't do stuff like that to people. I was about ready to dig a wedding hole for her, Verdante's beard o' bees!"[/COLOR] Erf's face is a much deeper green than usual and his expression distinctly sour. [COLOR=lime]"Sorry fer draggin' ye fellas back here fer nothin', we need te just charge in next time, its much harder to charm someone intent on fightin' ye. Gah!"[/COLOR] [sblock=Cure Light Heals 10, 6 Goodberries, heal 1 Hp each] [URL="http://invisiblecastle.com/roller/view/1732112/"]Good berries (2d4=6)[/URL] [URL="http://invisiblecastle.com/roller/view/1732131/"]Cure Light (1d8+2=10)[/URL] [/sblock] [sblock=Ter-raen's HP] I always thought you gained level up HP even when injured, so shouldn't Ter-raen have 2 hp for the rest, the 2 he started with and 11 for leveling up? Which would put him at 15 out of 25. Because that would mean I can save my goodberries![/sblock] [/QUOTE]
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