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Use Magic Missile to determine whether a statue is an Object or a Creature?(!)
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<blockquote data-quote="5ekyu" data-source="post: 7595992" data-attributes="member: 6919838"><p>Avoiding the pitfall of how one should be playing the game traps, one of the things I think 5e screwed thebpooch on was damage/spells and creature/objects.</p><p></p><p>When they doubled down on "whether it says creature orb object is intended and matters" they blew it. (Paraphrase)</p><p></p><p>Imo, the more logical and reliable approach is to define which "effects" can affect creatures only, which can affect objects only and which can affect both.</p><p></p><p>It makes zero sense that some "takes force damage" or "takes radiant damage" or worse "takes fire damage" can affect creatures only but dome can affect objects too.</p><p></p><p>This division creates the "creature-dar" effect and a lot of ambiguity or rather inconsistency in gameplatpy.</p><p></p><p>Imo it violates my "stupid rule" to have at cantrip to 3rd level for wizards alone spells causing fire damage that really on the surface "seem to be" just different shapes and sizes of "burn them" but we see examples of three categories - creature and objects (targets), creatures and "flammable objects" (not the same as can burn) and creature only (no objects) with no obvious rhyme or reason. </p><p></p><p>Imo they should have added to the list of damage types they provided already a tag for "default affected by" and a note that some spells may specify exceptions. </p><p></p><p>My off the cuff guess is that would have been significantly lower word count and also a lot better as a consistent presentation. </p><p></p><p>But, telling my player, no, your chromatic or of fire cannot set the wooden fence post ablaze or light your campfire or even affect it - but you can use it to shoot that tree's branch." definitely violates my "stupid rule."</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7595992, member: 6919838"] Avoiding the pitfall of how one should be playing the game traps, one of the things I think 5e screwed thebpooch on was damage/spells and creature/objects. When they doubled down on "whether it says creature orb object is intended and matters" they blew it. (Paraphrase) Imo, the more logical and reliable approach is to define which "effects" can affect creatures only, which can affect objects only and which can affect both. It makes zero sense that some "takes force damage" or "takes radiant damage" or worse "takes fire damage" can affect creatures only but dome can affect objects too. This division creates the "creature-dar" effect and a lot of ambiguity or rather inconsistency in gameplatpy. Imo it violates my "stupid rule" to have at cantrip to 3rd level for wizards alone spells causing fire damage that really on the surface "seem to be" just different shapes and sizes of "burn them" but we see examples of three categories - creature and objects (targets), creatures and "flammable objects" (not the same as can burn) and creature only (no objects) with no obvious rhyme or reason. Imo they should have added to the list of damage types they provided already a tag for "default affected by" and a note that some spells may specify exceptions. My off the cuff guess is that would have been significantly lower word count and also a lot better as a consistent presentation. But, telling my player, no, your chromatic or of fire cannot set the wooden fence post ablaze or light your campfire or even affect it - but you can use it to shoot that tree's branch." definitely violates my "stupid rule." [/QUOTE]
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