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Use Magic Missile to determine whether a statue is an Object or a Creature?(!)
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<blockquote data-quote="iserith" data-source="post: 7596066" data-attributes="member: 97077"><p>Sure, I sometimes use Initiative just as a means to control the spotlight. I'm just careful to mention that it isn't necessarily because I expect or an implying a combat may break out.</p><p></p><p></p><p></p><p>In this situation, I likely would have told the player who asked about rolling initiative "No, as there is no conflict right now..." or words to that effect. Then if they wanted to wail on the statue, I would have asked which character would be the first to approach the statue and do that, resolving the electric shock accordingly and revealing that the statue did not animate in response. This likely would have ended the mystery there, though again I make no judgment as to whether that's a better outcome than the one you had.</p><p></p><p></p><p></p><p>Yes, I would say the issues are related, but your question is more on the utility of spells to determine whether something is a creature or object, as you say. I personally don't care about "metagaming" even a little bit. I do try to be very careful about what I say to the players though so that they can make informed decisions and that includes what mechanics I call into play.</p></blockquote><p></p>
[QUOTE="iserith, post: 7596066, member: 97077"] Sure, I sometimes use Initiative just as a means to control the spotlight. I'm just careful to mention that it isn't necessarily because I expect or an implying a combat may break out. In this situation, I likely would have told the player who asked about rolling initiative "No, as there is no conflict right now..." or words to that effect. Then if they wanted to wail on the statue, I would have asked which character would be the first to approach the statue and do that, resolving the electric shock accordingly and revealing that the statue did not animate in response. This likely would have ended the mystery there, though again I make no judgment as to whether that's a better outcome than the one you had. Yes, I would say the issues are related, but your question is more on the utility of spells to determine whether something is a creature or object, as you say. I personally don't care about "metagaming" even a little bit. I do try to be very careful about what I say to the players though so that they can make informed decisions and that includes what mechanics I call into play. [/QUOTE]
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