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<blockquote data-quote="Garnfellow" data-source="post: 1816160" data-attributes="member: 1223"><p>I imagine the use of OGL in published products as an evolving process, moving through several different stages:</p><p></p><p>Stage 1, Exploration. Woo Hoo! Here nothing is written, everything is new, everyone is trying out this crazy new d20 license. I think this stage encompassed the wild rush into virgin territories that happened after Wizards opened up its rules. You saw a ton of new and established companies jumping in with new products. Most independent designers at this stage were just starting to get a handle on the d20 system, so these products varied pretty widely in the quality of the game mechanics. However, at this stage, just about anything and everything for the brand new system sells. </p><p></p><p>Stage 2, Settlement. At this stage the market starts to settle down. Independent designers start to master the d20 system and companies start to establish their own territories within the market. Consumers become more discerning and start to identify the leading producers. Review websites start popping up. Very little OGL use at this stage, mostly limited to simplistic recycling of feats, spells, etc. into compendiums, with very little editing.</p><p></p><p>Stage 3, Conflict. As the market starts to get more and more crowded with product, growth slows and companies start butting up against one another. Lousy products, and often even some good products, don’t necessarily sell anymore. Here some companies begin to drop out of the market. You start seeing competing books from different companies that cover similar subjects. Most OGL uses are limited to companies referencing their own material, or by very small publishers trying to get some leverage into the market by using established OGL material.</p><p></p><p>I think at this point we are probably somewhere far along in Stage 3. I suspect the release of 3.5 really arrested this evolutional process for a time, as companies waited to see the effects the revision would have on the marketplace, and as some companies some went back and revised their backstock.</p><p></p><p>My guess is that the next stage will be something like Stage 4 – Consolidation. Here companies start looking backward at the existing library of OGL material. Designers begin to identify and reuse the best existing OGL material, regardless of source. During this stage I could also see companies start to merge together or form more alliances like the Interlink program, and begin actively reusing and sharing best-of-breed OGL material. You also start to see new and exciting combinations of mix-and-match OGL material from different sources.</p><p></p><p>I think at this point you will start to see compendiums of quality OGL material that not only collect the material, but also update and improve the original material. I think we may be starting to see some signs of Stage 4 with works like the Monster Geographia series, which culls all those freaking monster books for the best candidates and then fixes or updates the stat books.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1816160, member: 1223"] I imagine the use of OGL in published products as an evolving process, moving through several different stages: Stage 1, Exploration. Woo Hoo! Here nothing is written, everything is new, everyone is trying out this crazy new d20 license. I think this stage encompassed the wild rush into virgin territories that happened after Wizards opened up its rules. You saw a ton of new and established companies jumping in with new products. Most independent designers at this stage were just starting to get a handle on the d20 system, so these products varied pretty widely in the quality of the game mechanics. However, at this stage, just about anything and everything for the brand new system sells. Stage 2, Settlement. At this stage the market starts to settle down. Independent designers start to master the d20 system and companies start to establish their own territories within the market. Consumers become more discerning and start to identify the leading producers. Review websites start popping up. Very little OGL use at this stage, mostly limited to simplistic recycling of feats, spells, etc. into compendiums, with very little editing. Stage 3, Conflict. As the market starts to get more and more crowded with product, growth slows and companies start butting up against one another. Lousy products, and often even some good products, don’t necessarily sell anymore. Here some companies begin to drop out of the market. You start seeing competing books from different companies that cover similar subjects. Most OGL uses are limited to companies referencing their own material, or by very small publishers trying to get some leverage into the market by using established OGL material. I think at this point we are probably somewhere far along in Stage 3. I suspect the release of 3.5 really arrested this evolutional process for a time, as companies waited to see the effects the revision would have on the marketplace, and as some companies some went back and revised their backstock. My guess is that the next stage will be something like Stage 4 – Consolidation. Here companies start looking backward at the existing library of OGL material. Designers begin to identify and reuse the best existing OGL material, regardless of source. During this stage I could also see companies start to merge together or form more alliances like the Interlink program, and begin actively reusing and sharing best-of-breed OGL material. You also start to see new and exciting combinations of mix-and-match OGL material from different sources. I think at this point you will start to see compendiums of quality OGL material that not only collect the material, but also update and improve the original material. I think we may be starting to see some signs of Stage 4 with works like the Monster Geographia series, which culls all those freaking monster books for the best candidates and then fixes or updates the stat books. [/QUOTE]
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