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Use of music in a game session
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<blockquote data-quote="kensanata" data-source="post: 4798292" data-attributes="member: 47845"><p>I tried it by using a CD and writing down a few key elements of the various track. I knew the track that started with a bang and was useful for combat and I planned to switch to that as the dice fall for initiative.</p><p></p><p>It turned out to complex to juggle. I forgot to turn it off when combat ended until a player complained; I forgot to turn it on half the time; it took me critical seconds between combat announcement and die rolls to skip to the right track.</p><p></p><p>Lesson learnt. I no longer do this.</p><p></p><p>I do scream "DO DOO DOO DOOOOOM!!!!" at the table at opportune moments, however. The players already start laughing when I start with "Ok, so you're walking down this corridor, when... [looking up stuff] dumdidumdidooo..." they will react with "Watch out, random encounter incoming!!"</p><p></p><p>In a way I have maybe three or four such "musical" humming themes that I use at the table. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="kensanata, post: 4798292, member: 47845"] I tried it by using a CD and writing down a few key elements of the various track. I knew the track that started with a bang and was useful for combat and I planned to switch to that as the dice fall for initiative. It turned out to complex to juggle. I forgot to turn it off when combat ended until a player complained; I forgot to turn it on half the time; it took me critical seconds between combat announcement and die rolls to skip to the right track. Lesson learnt. I no longer do this. I do scream "DO DOO DOO DOOOOOM!!!!" at the table at opportune moments, however. The players already start laughing when I start with "Ok, so you're walking down this corridor, when... [looking up stuff] dumdidumdidooo..." they will react with "Watch out, random encounter incoming!!" In a way I have maybe three or four such "musical" humming themes that I use at the table. :) [/QUOTE]
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