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Used wands?
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<blockquote data-quote="Claudius Gaius" data-source="post: 3957334" data-attributes="member: 57946"><p>Why not? The RAW don't really have anything to say about researching new items, types of items, or variations on items, but somebody must have done it some time. In fact, by the RAW, I can "add new magical abilities to a magic item with no restrictions" and no price increase as long as the item doesn't occupy a particular slot. Anybody want a wand of Cure LIght (100 Ch), Floating Disc (50 CH), and Shocking Grasp (50 Ch)? Think how you can make that badly-wounded fighter wonder about your intentions...</p><p></p><p>Back on topic, the used wands that get sold have to go somewhere, and we've had at least one Druid who made at least two new Cure Light wands for every adventure. Perhaps, at least in the heavier magic worlds, a grab bag deal; so much for the bag of partially-used cheap L1 wands under the counter? Perhaps used wands are only handled by priests with the Magic domain, who can cast "Identify" without spending 100 GP to check the charges on a wand that might not be worth much? Maybe they can be offered to the God of Magic in exchange for blessings on the city, and thus get rapidly used up? </p><p></p><p>Maybe Druids plant them, and then use mighty rituals to make them grow into staves so that they can sell them and use the money to set up nature preserves. </p><p></p><p>Maybe they're not worth the trouble to identify, since most of them are either used up or nearly so, so people just sell them to artificers and other rummagers in the magical junk heaps. </p><p></p><p>All of those could generate some interesting plot lines anyway.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3957334, member: 57946"] Why not? The RAW don't really have anything to say about researching new items, types of items, or variations on items, but somebody must have done it some time. In fact, by the RAW, I can "add new magical abilities to a magic item with no restrictions" and no price increase as long as the item doesn't occupy a particular slot. Anybody want a wand of Cure LIght (100 Ch), Floating Disc (50 CH), and Shocking Grasp (50 Ch)? Think how you can make that badly-wounded fighter wonder about your intentions... Back on topic, the used wands that get sold have to go somewhere, and we've had at least one Druid who made at least two new Cure Light wands for every adventure. Perhaps, at least in the heavier magic worlds, a grab bag deal; so much for the bag of partially-used cheap L1 wands under the counter? Perhaps used wands are only handled by priests with the Magic domain, who can cast "Identify" without spending 100 GP to check the charges on a wand that might not be worth much? Maybe they can be offered to the God of Magic in exchange for blessings on the city, and thus get rapidly used up? Maybe Druids plant them, and then use mighty rituals to make them grow into staves so that they can sell them and use the money to set up nature preserves. Maybe they're not worth the trouble to identify, since most of them are either used up or nearly so, so people just sell them to artificers and other rummagers in the magical junk heaps. All of those could generate some interesting plot lines anyway. [/QUOTE]
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