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Useful information about what polyhedral dice types are best
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<blockquote data-quote="Imperialus" data-source="post: 7059453" data-attributes="member: 893"><p>I dunno... Lou's been in the business for a helluva long time, though I admit I mostly just tossed the video in it because I think it's hilarious as hell listening to a crotchety old grog talk about how TSR dice are like second hand oats.</p><p></p><p>I am interested in the physics behind why you think small dice are somehow less accurate. If anything larger dice would (and I'm no physicist) be less accurate, or at least easier to control the result since they are imparting more force into the table surface on each bounce so it would, at least theoretically be possible to more easily calculate how much they will tumble given an consistent application of force in the toss. </p><p></p><p>Lou's argument for sharp edges though does make sense. After all it will require less force to cause a die to turn on a rounded corner, so lets imagine a situation where your d6 has slightly more rounded edges around the 1 face. Since it requires less force than 'typical' to turn over from the 1's face then the die would be more likely over a series of rolls to favor turning over when the one's face is on the bottom. As such, the die will roll fewer 6's.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 7059453, member: 893"] I dunno... Lou's been in the business for a helluva long time, though I admit I mostly just tossed the video in it because I think it's hilarious as hell listening to a crotchety old grog talk about how TSR dice are like second hand oats. I am interested in the physics behind why you think small dice are somehow less accurate. If anything larger dice would (and I'm no physicist) be less accurate, or at least easier to control the result since they are imparting more force into the table surface on each bounce so it would, at least theoretically be possible to more easily calculate how much they will tumble given an consistent application of force in the toss. Lou's argument for sharp edges though does make sense. After all it will require less force to cause a die to turn on a rounded corner, so lets imagine a situation where your d6 has slightly more rounded edges around the 1 face. Since it requires less force than 'typical' to turn over from the 1's face then the die would be more likely over a series of rolls to favor turning over when the one's face is on the bottom. As such, the die will roll fewer 6's. [/QUOTE]
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