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Useing Dexterity to hit --> everytime.
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<blockquote data-quote="Nyaricus" data-source="post: 2743523" data-attributes="member: 35678"><p>In the book <em>From Stone to Steel</em>, the rule for minimum Str is: you refer to the <strong>Light Load</strong> table in Carrying Capacity. For every pound over that 1/4, you get -1 to hit. A individual with 10 Str may carry 8 pounds (33/4 = 8.25, rounded down = 8). Thus a Str 10 individual can use most d20 weapons, but a heavy mace, heavy lance, bastard sword and Waraxe might cause trouble. Now, it doesn't say this, but what would/could be the rules for using a wepioan 2 handed? medium capacity/4 for a 10 Str PC gives us (66/4 = 16.5, rounded down =) 16 pounds, which covers most weapons. I think that is too much power, to fast (he does have only 10 Str, after all) light capacity/2 = 16.5 as well, so perhaps this is too flawed. </p><p></p><p>What i'd like to see is a PC with 13/14 Str just be over the threashold for using most of the heavier matrial weapons. Averaging 1-H wepaons, it gived about 7 Ibs for average (for medium sized creatures). Okay . . .now, what mathematical formula will give use a fighter with 13 Str the ability to use a 7 Ib weapon one handed? diveding the Light Load capacity by 7.5 gives us this . .but thats still kinda vague, and unreliable (and easiliy fogettable).</p><p></p><p>Actually, i just read through the thread, and came across Strutinan's post:</p><p></p><p>i like it. very simple, easy to remeber, adn makes actual ability SCORES (not bonuses) more useful. kudos, man, this is what i think will make the cut <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>***EDIT thanks for raising the point, monboesen, but yes, polearms do need to be addressed. They shouldn't be treated the same (they were always such slow, and unweildy weapons).</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2743523, member: 35678"] In the book [i]From Stone to Steel[/i], the rule for minimum Str is: you refer to the [b]Light Load[/b] table in Carrying Capacity. For every pound over that 1/4, you get -1 to hit. A individual with 10 Str may carry 8 pounds (33/4 = 8.25, rounded down = 8). Thus a Str 10 individual can use most d20 weapons, but a heavy mace, heavy lance, bastard sword and Waraxe might cause trouble. Now, it doesn't say this, but what would/could be the rules for using a wepioan 2 handed? medium capacity/4 for a 10 Str PC gives us (66/4 = 16.5, rounded down =) 16 pounds, which covers most weapons. I think that is too much power, to fast (he does have only 10 Str, after all) light capacity/2 = 16.5 as well, so perhaps this is too flawed. What i'd like to see is a PC with 13/14 Str just be over the threashold for using most of the heavier matrial weapons. Averaging 1-H wepaons, it gived about 7 Ibs for average (for medium sized creatures). Okay . . .now, what mathematical formula will give use a fighter with 13 Str the ability to use a 7 Ib weapon one handed? diveding the Light Load capacity by 7.5 gives us this . .but thats still kinda vague, and unreliable (and easiliy fogettable). Actually, i just read through the thread, and came across Strutinan's post: i like it. very simple, easy to remeber, adn makes actual ability SCORES (not bonuses) more useful. kudos, man, this is what i think will make the cut :D ***EDIT thanks for raising the point, monboesen, but yes, polearms do need to be addressed. They shouldn't be treated the same (they were always such slow, and unweildy weapons). [/QUOTE]
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