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Users of D&D 2014 - What are you using from 2024? +
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<blockquote data-quote="pukunui" data-source="post: 9628224" data-attributes="member: 54629"><p>Hmm. So far I’ve brought over the 2024 monk in its entirety. I’m also using the 2024 version of rage for the barbarian (mainly for the bit that allows them to sustain it each round with a bonus action).</p><p></p><p>Generally during chargen, I’ll look at the two versions of a given spell and sometimes I’ll pick the new one (like when the “socially awkward” artificer gained the <em>friends </em>cantrip from a lucky <em>Deck of Wonder </em>draw).</p><p></p><p>I’m also mostly defaulting to the new magic items and mundane equipment in DDB.</p><p></p><p>Oh, and I’m also giving the bastion rules a test drive in my Eberron game.</p><p></p><p>And of course I’m now using some 2024 monsters in my games instead of the 2014 versions (but when I customize them on DDB, I always switch to the 2014 stat block layout because I much prefer it to the new one).</p></blockquote><p></p>
[QUOTE="pukunui, post: 9628224, member: 54629"] Hmm. So far I’ve brought over the 2024 monk in its entirety. I’m also using the 2024 version of rage for the barbarian (mainly for the bit that allows them to sustain it each round with a bonus action). Generally during chargen, I’ll look at the two versions of a given spell and sometimes I’ll pick the new one (like when the “socially awkward” artificer gained the [I]friends [/I]cantrip from a lucky [I]Deck of Wonder [/I]draw). I’m also mostly defaulting to the new magic items and mundane equipment in DDB. Oh, and I’m also giving the bastion rules a test drive in my Eberron game. And of course I’m now using some 2024 monsters in my games instead of the 2014 versions (but when I customize them on DDB, I always switch to the 2014 stat block layout because I much prefer it to the new one). [/QUOTE]
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Users of D&D 2014 - What are you using from 2024? +
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