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Uses for a whip
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<blockquote data-quote="zerotkatama" data-source="post: 5163037" data-attributes="member: 40520"><p>I cobbled this together. Can't promise it's optimized, but it's certainly thematic. However, a lot of it is dependent on how the DM will rule the "you must have a hand free" grabbing powers work - if you can grab with the whip, or you have to grab with your hand, or grab with whip then transfer to your free hand, etc etc. So yeah.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Shawna, level 10</p><p>Human, Fighter</p><p>Fighter: Combat Agility</p><p>Fighter Talents: Brawler Style</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 19, Con 13, Dex 18, Int 8, Wis 13, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 15, Con 13, Dex 16, Int 8, Wis 13, Cha 10.</p><p></p><p></p><p>AC: 27 Fort: 27 Reflex: 23 Will: 19</p><p>HP: 82 Surges: 10 Surge Value: 20</p><p></p><p>TRAINED SKILLS</p><p>Streetwise +10, Heal +11, Endurance +10, Athletics +13</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +8, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +6, History +4, Insight +6, Intimidate +5, Nature +6, Perception +6, Religion +4, Stealth +8, Thievery +8</p><p></p><p>FEATS</p><p>Human: Whip Training</p><p>Level 1: Inescapable Hold</p><p>Level 2: Brawler Guard</p><p>Level 4: Dragging Flail</p><p>Level 6: Pin Down</p><p>Level 8: Weapon Expertise (Flail)</p><p>Level 10: Whip Specialist</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Grappling Strike</p><p>Fighter at-will 1: Dual Strike</p><p>Fighter at-will 1: Knockdown Assault</p><p>Fighter encounter 1: Serpent's Coil</p><p>Fighter daily 1: Tempest Dance</p><p>Fighter utility 2: Snagging Grip</p><p>Fighter encounter 3: Sweeping Blow</p><p>Fighter daily 5: Hounding Longarm</p><p>Fighter utility 6: Makeshift Shield</p><p>Fighter encounter 7: Not So Fast</p><p>Fighter daily 9: Punishing Storm (retrained to Entangling Whip at Whip Specialist)</p><p>Fighter utility 10: Grappler's Stance</p><p></p><p>ITEMS</p><p>Summoned Earthhide Armor +3, Whip of Great Opportunity +2, Lucky Charm +2, Defensive Spiked gauntlet +2, Circlet of Second Chances (heroic tier)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="zerotkatama, post: 5163037, member: 40520"] I cobbled this together. Can't promise it's optimized, but it's certainly thematic. However, a lot of it is dependent on how the DM will rule the "you must have a hand free" grabbing powers work - if you can grab with the whip, or you have to grab with your hand, or grab with whip then transfer to your free hand, etc etc. So yeah. ====== Created Using Wizards of the Coast D&D Character Builder ====== Shawna, level 10 Human, Fighter Fighter: Combat Agility Fighter Talents: Brawler Style FINAL ABILITY SCORES Str 19, Con 13, Dex 18, Int 8, Wis 13, Cha 10. STARTING ABILITY SCORES Str 15, Con 13, Dex 16, Int 8, Wis 13, Cha 10. AC: 27 Fort: 27 Reflex: 23 Will: 19 HP: 82 Surges: 10 Surge Value: 20 TRAINED SKILLS Streetwise +10, Heal +11, Endurance +10, Athletics +13 UNTRAINED SKILLS Acrobatics +8, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +6, History +4, Insight +6, Intimidate +5, Nature +6, Perception +6, Religion +4, Stealth +8, Thievery +8 FEATS Human: Whip Training Level 1: Inescapable Hold Level 2: Brawler Guard Level 4: Dragging Flail Level 6: Pin Down Level 8: Weapon Expertise (Flail) Level 10: Whip Specialist POWERS Bonus At-Will Power: Grappling Strike Fighter at-will 1: Dual Strike Fighter at-will 1: Knockdown Assault Fighter encounter 1: Serpent's Coil Fighter daily 1: Tempest Dance Fighter utility 2: Snagging Grip Fighter encounter 3: Sweeping Blow Fighter daily 5: Hounding Longarm Fighter utility 6: Makeshift Shield Fighter encounter 7: Not So Fast Fighter daily 9: Punishing Storm (retrained to Entangling Whip at Whip Specialist) Fighter utility 10: Grappler's Stance ITEMS Summoned Earthhide Armor +3, Whip of Great Opportunity +2, Lucky Charm +2, Defensive Spiked gauntlet +2, Circlet of Second Chances (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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