Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Using 13th Age Icons in other settings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dungeoneer" data-source="post: 6213768" data-attributes="member: 91777"><p>Icons are one of the major new innovations of 13th Age and they are pretty core to the system. I would argue that if you are running 13th Age without Icons you aren't running it at all. I am very interested in running a 13th Age game, icons and all. But I'm not crazy about the Dragon Empire setting and I am already running a game based in Points of Light. </p><p></p><p>So just pick out some major players in Points of Light to be Icons, right? That was my first thought. After all, 13th Age icons are designed to fit most fantasy worlds. Just make the Dwarf King the Lord of Hammerfast and the High Druid the leader of Harken's Heart. </p><p></p><p>However as I've delved into the 13th Age system I've realized that the Icons aren't just a random collection of high level NPCs. They have to be actively working towards goals. Their influence has to extend to every corner of the world. They have to have, in short, <em>agency</em>. </p><p></p><p>You might be deep in the bowels of the deepest dungeon in Thunderspire, but when one of your players roles a six on their 'Elf Queen' relationship you've got to pull an Elf Queen-themed twist out of your butt. That's not hard to do in the Dragon Empire, where every single piece of the setting relates in some way to an icon. But the Nentir Vale is supposed to be sort of an untamed wilderness with scattered, well, points of light. It's harder to see how to reconcile that with omnipresent Icons. </p><p></p><p>Any ideas about how to do this? Have you integrated Icons into other settings? How did you manage that?</p><p></p><p>Looking for ideas!</p></blockquote><p></p>
[QUOTE="Dungeoneer, post: 6213768, member: 91777"] Icons are one of the major new innovations of 13th Age and they are pretty core to the system. I would argue that if you are running 13th Age without Icons you aren't running it at all. I am very interested in running a 13th Age game, icons and all. But I'm not crazy about the Dragon Empire setting and I am already running a game based in Points of Light. So just pick out some major players in Points of Light to be Icons, right? That was my first thought. After all, 13th Age icons are designed to fit most fantasy worlds. Just make the Dwarf King the Lord of Hammerfast and the High Druid the leader of Harken's Heart. However as I've delved into the 13th Age system I've realized that the Icons aren't just a random collection of high level NPCs. They have to be actively working towards goals. Their influence has to extend to every corner of the world. They have to have, in short, [I]agency[/I]. You might be deep in the bowels of the deepest dungeon in Thunderspire, but when one of your players roles a six on their 'Elf Queen' relationship you've got to pull an Elf Queen-themed twist out of your butt. That's not hard to do in the Dragon Empire, where every single piece of the setting relates in some way to an icon. But the Nentir Vale is supposed to be sort of an untamed wilderness with scattered, well, points of light. It's harder to see how to reconcile that with omnipresent Icons. Any ideas about how to do this? Have you integrated Icons into other settings? How did you manage that? Looking for ideas! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Using 13th Age Icons in other settings
Top