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General Tabletop Discussion
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Using 3d6 for skill checks
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<blockquote data-quote="EzekielRaiden" data-source="post: 6869385" data-attributes="member: 6790260"><p>Correct. For those wishing to see a comparison, check out <a href="http://anydice.com/program/816e" target="_blank">this Anydice program</a>. You become <em>substantially</em> worse at the top end of skills, even if you do 3d6+2 (so that it can still hit 20)--in fact, with 3d6+2, you have a lower chance of rolling anywhere in 18, 19, or 20 than you have of just critting on d20. It's a bad trade-off.</p><p></p><p>Possible way to fix it: Make it "best 2 of 3d10" for Trained and "best 3 of 5d6 + 2" for Experts. You still take a minor hit to the highest heights--the untrained can occasionally best the master through having no preconceived notions--but that is rare, and it's a lot more likely that the untrained will do more poorly than an expert ever could (Experts can't roll less than 5, meaning a full 20% of the Untrained's distribution doesn't exist on the Expert's.) Incidentally, these also equate almost perfectly to +3 for Trained, +5 for Expert (this includes the Trained bonus). <a href="http://anydice.com/program/816f" target="_blank">The averages</a> are 10.5 (1d20), 13.48 (best 3 of 2d10), and 15.43 (best 3 of 5d6+2).</p><p></p><p>It also means people will be able to <em>feel</em> the difference between their skills. You roll 1 die for untrained skills, 3 dice for trained skills, and 5 dice for expert skills--that's a clear, palpable difference.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6869385, member: 6790260"] Correct. For those wishing to see a comparison, check out [URL="http://anydice.com/program/816e"]this Anydice program[/URL]. You become [I]substantially[/I] worse at the top end of skills, even if you do 3d6+2 (so that it can still hit 20)--in fact, with 3d6+2, you have a lower chance of rolling anywhere in 18, 19, or 20 than you have of just critting on d20. It's a bad trade-off. Possible way to fix it: Make it "best 2 of 3d10" for Trained and "best 3 of 5d6 + 2" for Experts. You still take a minor hit to the highest heights--the untrained can occasionally best the master through having no preconceived notions--but that is rare, and it's a lot more likely that the untrained will do more poorly than an expert ever could (Experts can't roll less than 5, meaning a full 20% of the Untrained's distribution doesn't exist on the Expert's.) Incidentally, these also equate almost perfectly to +3 for Trained, +5 for Expert (this includes the Trained bonus). [URL="http://anydice.com/program/816f"]The averages[/URL] are 10.5 (1d20), 13.48 (best 3 of 2d10), and 15.43 (best 3 of 5d6+2). It also means people will be able to [I]feel[/I] the difference between their skills. You roll 1 die for untrained skills, 3 dice for trained skills, and 5 dice for expert skills--that's a clear, palpable difference. [/QUOTE]
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