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General Tabletop Discussion
*Dungeons & Dragons
using a revenant
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<blockquote data-quote="Sword of Spirit" data-source="post: 6769639" data-attributes="member: 6677017"><p>Hmm...You might want to decide how rare monster information is in general. Always start from the baseline DCs given in the DMG: 10 for Easy, 15 for Challenging, and 20 for Difficult. Note--these are based on a proficient adventurer--as the average person only has a 55% chance to make an easy check. DC 5 is good for something you really want 80% of people to know. So what percentage of the general population knows this? What percentage of 5th level clerics know this?</p><p></p><p>Myself, I'd say a revenant is a rather rare creature in my game. Probably close to 20.</p><p></p><p>A DC 20 means one out of 20 random people happens to have heard of it, while a typical MM priest (with corrected skill bonus) has a 55% chance to know of it. That works out about right. You might also say that proficiency bonus doesn't apply if it is a religion that doesn't pay attention to knowledge about undead at all.</p><p></p><p>So there is decent chance the first priest you talk to can give you a likely undead suspect. If not, he's likely to refer you to someone else, who is likely to know it (or maybe refer you again).</p><p></p><p>It was fun for me during Lost Mines of Phandelver (SPOILERS) when none of the PCs knew how to kill the flameskull, so they went to Neverwinter to look for info about it. The party's cleric of Kelemvor first went to his own temple, and his priest didn't know, but referred him to to the temple of Oghma, whose priest knew the answer.</p><p></p><p>Then later on they were trying to figure out how to cure the spectator of insanity. So they went back to Neverwinter and got sent to the priest of Tymora (who was high enough level to cast the relevant spell). He agreed to accompany them back and cast the spell, on the condition that they assist the acolyte of Tymora at the shrine in Phandelver (and I decided this priest was a Harper also).</p><p></p><p>I think my party quite enjoyed the interaction with the various temples and NPCs. So if your party likes that sort of role-playing and seeing various non-combat elements of your campaign, by alll means give them such opportunities to consult about rare information.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6769639, member: 6677017"] Hmm...You might want to decide how rare monster information is in general. Always start from the baseline DCs given in the DMG: 10 for Easy, 15 for Challenging, and 20 for Difficult. Note--these are based on a proficient adventurer--as the average person only has a 55% chance to make an easy check. DC 5 is good for something you really want 80% of people to know. So what percentage of the general population knows this? What percentage of 5th level clerics know this? Myself, I'd say a revenant is a rather rare creature in my game. Probably close to 20. A DC 20 means one out of 20 random people happens to have heard of it, while a typical MM priest (with corrected skill bonus) has a 55% chance to know of it. That works out about right. You might also say that proficiency bonus doesn't apply if it is a religion that doesn't pay attention to knowledge about undead at all. So there is decent chance the first priest you talk to can give you a likely undead suspect. If not, he's likely to refer you to someone else, who is likely to know it (or maybe refer you again). It was fun for me during Lost Mines of Phandelver (SPOILERS) when none of the PCs knew how to kill the flameskull, so they went to Neverwinter to look for info about it. The party's cleric of Kelemvor first went to his own temple, and his priest didn't know, but referred him to to the temple of Oghma, whose priest knew the answer. Then later on they were trying to figure out how to cure the spectator of insanity. So they went back to Neverwinter and got sent to the priest of Tymora (who was high enough level to cast the relevant spell). He agreed to accompany them back and cast the spell, on the condition that they assist the acolyte of Tymora at the shrine in Phandelver (and I decided this priest was a Harper also). I think my party quite enjoyed the interaction with the various temples and NPCs. So if your party likes that sort of role-playing and seeing various non-combat elements of your campaign, by alll means give them such opportunities to consult about rare information. [/QUOTE]
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