Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using a shield as an 'improvised weapon' while retaining the AC bonus
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arial Black" data-source="post: 6718532" data-attributes="member: 6799649"><p>Good post. Here are a couple of other things to consider:-</p><p></p><p>The Tavern Brawler feat takes away the '-2 to -6 to attack'.</p><p></p><p>If you can choose the shield to be a (weapon) for the purposes of TWF, and also choose the shield to be a (not weapon) for the purposes of the Dueling fighting style (and we know that this is the case since you CAN use a shield with Dueling style), it must be noted that there is no rule limiting how often you can switch designations like this.</p><p></p><p>Although the shield can only be EITHER a (weapon) OR a (not weapon) at any given instant, it's no problem to make the shield a (not weapon) when you attack with your sword (to get the +2 Dueling bonus) and then in the same round make the shield a (weapon) so that you can use it to execute the bonus action attack generated by your first attack.</p><p></p><p>If you allow shields to actually <strong>be</strong> (weapons) just because there is a rule which allows you to attack with (not weapons), then the results of comparing sword & board versus two swords in TWF with Dual Wielder and Tavern Brawler (and Dueling) is:-</p><p></p><p>S&B = +2 to +5 AC (even without the +1 to AC from Dual Wielder), d8 + d4 +2 = 9 damage</p><p>Twin Swords = +1 to AC, 2d8 = 9 damage.</p><p></p><p>The same damage, +1 to +4 better AC. This cannot be intended.</p><p></p><p>The solution is simply to enforce the rules. The improvised weapons rule allows you to attack with a (not weapon) without turning it into a (weapon). When the rules say (weapon), they mean it(!). TWF requires (weapons). Problem solved.</p><p></p><p>If you want to shield bash, you can do so. But not using TWF.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6718532, member: 6799649"] Good post. Here are a couple of other things to consider:- The Tavern Brawler feat takes away the '-2 to -6 to attack'. If you can choose the shield to be a (weapon) for the purposes of TWF, and also choose the shield to be a (not weapon) for the purposes of the Dueling fighting style (and we know that this is the case since you CAN use a shield with Dueling style), it must be noted that there is no rule limiting how often you can switch designations like this. Although the shield can only be EITHER a (weapon) OR a (not weapon) at any given instant, it's no problem to make the shield a (not weapon) when you attack with your sword (to get the +2 Dueling bonus) and then in the same round make the shield a (weapon) so that you can use it to execute the bonus action attack generated by your first attack. If you allow shields to actually [b]be[/b] (weapons) just because there is a rule which allows you to attack with (not weapons), then the results of comparing sword & board versus two swords in TWF with Dual Wielder and Tavern Brawler (and Dueling) is:- S&B = +2 to +5 AC (even without the +1 to AC from Dual Wielder), d8 + d4 +2 = 9 damage Twin Swords = +1 to AC, 2d8 = 9 damage. The same damage, +1 to +4 better AC. This cannot be intended. The solution is simply to enforce the rules. The improvised weapons rule allows you to attack with a (not weapon) without turning it into a (weapon). When the rules say (weapon), they mean it(!). TWF requires (weapons). Problem solved. If you want to shield bash, you can do so. But not using TWF. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using a shield as an 'improvised weapon' while retaining the AC bonus
Top