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*Dungeons & Dragons
Using Action Surge to cast spells in 2024
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<blockquote data-quote="UngeheuerLich" data-source="post: 9761022" data-attributes="member: 59057"><p>Going in circles. Where is "cast as normal" defined? </p><p></p><p>I read it as you cast it using your magic action immediately instead of when the teigger happens. </p><p></p><p></p><p>Your opinion. </p><p>Special case. In this specific beats general case, you immediately take another action. </p><p></p><p></p><p>OK. </p><p></p><p>Yeah. Your opinion is as alien to me. I can see your reasoning behind it. But that does not mean I agree with your opinion. </p><p></p><p>You can take reactions on your own turn actually. So it is possible to use two actions in one turn. </p><p>Actually, if I read it right, you can start your turn with ready as an action, set the trigger to "attack, if I see an enemy when I move around the wall"... </p><p>By your interpretation, a fighter can use action surge, ready a spell (from my wand, not using a slot), with the trigger: "if I see an enemy being hit by my other spell" to blast twice in the same turn...</p><p></p><p>I disagree. </p><p></p><p>Why not. You can attack someone on your own turn with the right ready. </p><p>Since readying does not immediately end your turn. You can move and use a bonus action as normal.</p><p></p><p>I don't think so.</p><p>It is a workaround for the fighter to ignore the restriction of his action surge. </p><p></p><p>Yes. </p><p></p><p>I don't think so. Why go out of the way to disallow the magic action if that is possible. If you followed tge playtest the intend was that action surge should never be used to cast a spell. </p><p>But I agree: action surge should also tell us that ready is also forbidden. It would be cleaner. And no fighter should ever need to ready with their action surge. </p><p></p><p>Fun fact: a fighter can ready two different actions but is only able to take one. </p><p></p><p>I do not. I followed the playtest. The first rewording was listong specific actions, clearly missing the spellcasting action and I think alsp the ready action. I even think there was a video where crawford told us that just disallowing the newly introduced magic action is cleaner and easier... </p><p></p><p>No problem. </p><p></p><p>No. They actually went out of their way to make a positive list first. But then people complained that there are things the fighter should be able to do. </p><p></p><p>I disagree. </p><p></p><p>The designers left WotC. They won't fix anything. Having read the new sage advice, I have no trust in the new rules responsibles... </p><p></p><p>Concentration yes. Risk of being disrupted, not so much. You can action surge first to ready and set the trigger to "If I see myself drawing the wand". </p><p></p><p>Open for exploits. But that is the ready action's fault to be honest. </p><p></p><p>Thank you. </p><p></p><p>Neither do I begrudge you using your interpretation at your table. </p><p></p><p>No. But I politely to ask him to follow my ruling if I am the DM and I explain why I think it is the interpretation with unwanted consequences and that this was most probably not intended (going by the playtest changes).</p><p>And even if it was, I would not want that. But I would also have a word with a rogue setting triggers like "if I see someone starting their turn..."</p><p></p><p>It certainly lools like a loophole to me. I would just not begrudge you if you don't see it as a loophole. I just would not allow it. </p><p>Why: because if I as a DM use such loopholes I would feel bad. </p><p></p><p>I'd rather have both sides agree to gentleperson rules to not search for loopholes and certainly not plan to use them in the middle of a session. If it comes up spontanely, I'd let it even work once. And then we will talk about that later. </p><p>I also talked to my players why I won't use 2024 suggestion or allowing to carry the cleric with spiritguardians around many times per turn... even if the rules would allow it. </p><p></p><p>No. But it is no prove that it was intentional either. </p><p></p><p>Actually yes. </p><p>I just don't agree.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9761022, member: 59057"] Going in circles. Where is "cast as normal" defined? I read it as you cast it using your magic action immediately instead of when the teigger happens. Your opinion. Special case. In this specific beats general case, you immediately take another action. OK. Yeah. Your opinion is as alien to me. I can see your reasoning behind it. But that does not mean I agree with your opinion. You can take reactions on your own turn actually. So it is possible to use two actions in one turn. Actually, if I read it right, you can start your turn with ready as an action, set the trigger to "attack, if I see an enemy when I move around the wall"... By your interpretation, a fighter can use action surge, ready a spell (from my wand, not using a slot), with the trigger: "if I see an enemy being hit by my other spell" to blast twice in the same turn... I disagree. Why not. You can attack someone on your own turn with the right ready. Since readying does not immediately end your turn. You can move and use a bonus action as normal. I don't think so. It is a workaround for the fighter to ignore the restriction of his action surge. Yes. I don't think so. Why go out of the way to disallow the magic action if that is possible. If you followed tge playtest the intend was that action surge should never be used to cast a spell. But I agree: action surge should also tell us that ready is also forbidden. It would be cleaner. And no fighter should ever need to ready with their action surge. Fun fact: a fighter can ready two different actions but is only able to take one. I do not. I followed the playtest. The first rewording was listong specific actions, clearly missing the spellcasting action and I think alsp the ready action. I even think there was a video where crawford told us that just disallowing the newly introduced magic action is cleaner and easier... No problem. No. They actually went out of their way to make a positive list first. But then people complained that there are things the fighter should be able to do. I disagree. The designers left WotC. They won't fix anything. Having read the new sage advice, I have no trust in the new rules responsibles... Concentration yes. Risk of being disrupted, not so much. You can action surge first to ready and set the trigger to "If I see myself drawing the wand". Open for exploits. But that is the ready action's fault to be honest. Thank you. Neither do I begrudge you using your interpretation at your table. No. But I politely to ask him to follow my ruling if I am the DM and I explain why I think it is the interpretation with unwanted consequences and that this was most probably not intended (going by the playtest changes). And even if it was, I would not want that. But I would also have a word with a rogue setting triggers like "if I see someone starting their turn..." It certainly lools like a loophole to me. I would just not begrudge you if you don't see it as a loophole. I just would not allow it. Why: because if I as a DM use such loopholes I would feel bad. I'd rather have both sides agree to gentleperson rules to not search for loopholes and certainly not plan to use them in the middle of a session. If it comes up spontanely, I'd let it even work once. And then we will talk about that later. I also talked to my players why I won't use 2024 suggestion or allowing to carry the cleric with spiritguardians around many times per turn... even if the rules would allow it. No. But it is no prove that it was intentional either. Actually yes. I just don't agree. [/QUOTE]
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