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Using an absolute creature level scale in 4E
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5689838" data-attributes="member: 82106"><p>Eh, I think it is fine to tweak defense numbers. I'd stick with hit points determining level personally, and then possibly increase some numbers a bit. A weaker than normal monster is a couple levels lower, but maybe it has an AC that is higher than normal for its level, so it isn't especially a lot easier to hit. It could also benefit from some sort of effect that lets it make some more accurate attacks, or gain some extra defense (cover or something). </p><p></p><p>In any case, I've found through experience with 4e that it is best to look at what you're going to do right now in this encounter as what matters, and so if you have a weaker former opponent, then downgrade him to a higher level creature of a lower type, or for that matter just give him a few levels. The PCs went up N levels in the meantime, no reason the bad guys can't level up to. It certainly seems more satisfying to the players to have an old foe come back to challenge them again, vs having him come back and instantly go down (though now and then they'll love that too).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5689838, member: 82106"] Eh, I think it is fine to tweak defense numbers. I'd stick with hit points determining level personally, and then possibly increase some numbers a bit. A weaker than normal monster is a couple levels lower, but maybe it has an AC that is higher than normal for its level, so it isn't especially a lot easier to hit. It could also benefit from some sort of effect that lets it make some more accurate attacks, or gain some extra defense (cover or something). In any case, I've found through experience with 4e that it is best to look at what you're going to do right now in this encounter as what matters, and so if you have a weaker former opponent, then downgrade him to a higher level creature of a lower type, or for that matter just give him a few levels. The PCs went up N levels in the meantime, no reason the bad guys can't level up to. It certainly seems more satisfying to the players to have an old foe come back to challenge them again, vs having him come back and instantly go down (though now and then they'll love that too). [/QUOTE]
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Using an absolute creature level scale in 4E
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