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General Tabletop Discussion
*Dungeons & Dragons
Using and Abusing the Item Creation rules
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<blockquote data-quote="Greenfield" data-source="post: 6139509" data-attributes="member: 6669384"><p>I couldn't help but notice that your Infinite Wands are cheaper than the non-infinite versions of the same level.</p><p></p><p>1st level infinite wand of <em>Magic Missile </em>is 630 gp, while the standard is 750?</p><p></p><p>Unless I'm mistaken, the DMG's rules for limitations on items puts a cap on the total discount, and that 80% off one sharply exceeds it.Your Infinite Scroll looks a lot like a certain Artifact called a Book of Infinite Spells, except that it's cheaper and lacks the limitations of the Artifact.</p><p></p><p>The rule for a Wondrous Item that casts spell effects is caster level x spell level x 1800 for command activated. That gets 5 uses per day. There's a multiplier if you want more than that, and a divisor if you want less.</p><p></p><p>For example, if an item would normally have charges (such as a wand) and you want it to be unlimited, calculate the price as if it had 100 charges. (That's double the cost for Wands and Staves,and probably Scrolls) That's right from the SRD, by the way.</p><p></p><p>For unlimited/continuous use of spell abilities, the multiplier is based on normal spell duration. 10 minute per level spells have a multiplier of 1.5. 1 minute per level spells have a x2 multiplier. 1 round per level spells have a x4 multiplier.</p><p></p><p>That's from the same table in the SRD, and is probably intended to be distinct from "instant" spells like <em>Magic Missile</em> and <em>Fireball.</em></p></blockquote><p></p>
[QUOTE="Greenfield, post: 6139509, member: 6669384"] I couldn't help but notice that your Infinite Wands are cheaper than the non-infinite versions of the same level. 1st level infinite wand of [I]Magic Missile [/I]is 630 gp, while the standard is 750? Unless I'm mistaken, the DMG's rules for limitations on items puts a cap on the total discount, and that 80% off one sharply exceeds it.Your Infinite Scroll looks a lot like a certain Artifact called a Book of Infinite Spells, except that it's cheaper and lacks the limitations of the Artifact. The rule for a Wondrous Item that casts spell effects is caster level x spell level x 1800 for command activated. That gets 5 uses per day. There's a multiplier if you want more than that, and a divisor if you want less. For example, if an item would normally have charges (such as a wand) and you want it to be unlimited, calculate the price as if it had 100 charges. (That's double the cost for Wands and Staves,and probably Scrolls) That's right from the SRD, by the way. For unlimited/continuous use of spell abilities, the multiplier is based on normal spell duration. 10 minute per level spells have a multiplier of 1.5. 1 minute per level spells have a x2 multiplier. 1 round per level spells have a x4 multiplier. That's from the same table in the SRD, and is probably intended to be distinct from "instant" spells like [I]Magic Missile[/I] and [I]Fireball.[/I] [/QUOTE]
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Using and Abusing the Item Creation rules
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