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using babies as hand grenades.
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<blockquote data-quote="fba827" data-source="post: 4958570" data-attributes="member: 807"><p>if you want/expect the pcs to be able to use ranged attacks (aka the babies) then you'll need some open rooms (i.e. not filled with corners and nooks) or else the ranged attack thing will never play off right.</p><p></p><p></p><p>as far as defenders ...</p><p>pepper in enemies themed after clerics, paladins, avengers. you need not do anything special, just toss on those templates or give them a key "feature" and flavor their effects accordingly. (imagine the annoyance on the players' faces when the enemies roll twice for each attack roll).</p><p></p><p>Perhaps they are armed with holy water to attack undead and demons but it wouldn't injure the babies. Of course, that won't do any good if none of the PCs are playing undead or demonic races... though you could house-rule for this one campaign that holy water would also affect any warlocks with demonic-type pacts or something if anyone is doing that.</p><p></p><p></p><p>as for as location...</p><p>you'll have an entry room, a worship room, a daycare room, a baby sleeping room (possibly combined with the daycare room if the room is large enough to keep the baby quiet on one side vs the other side), a kitchen, dining room, a sleeping area for the grown ups, a store room (or store house if you want a buidling separate from the others). A well in the middle of the courtyard or nearby. the prayer room is easy access from the foyer. stuff like the nursery should be further back down hallways/etc.</p><p></p><p>The prayer room would be a cool place to stick an altar that creates a large magical zone of some kind to mix things up (maybe it provides regen to those with with a symbol of heronious. maybe it amplifies radiant attacks by +1, maybe it lets someone adjacent to it use a surge but can only be used once a day, etc). Also there would be lots of pews so someone could have cover hiding back there i guess.</p><p></p><p></p><p>If the PCs don't already know the effects of a baby without the ribbon, then maybe somewhere in the courtyard or foyer (or some place obvious near the start) they see a scorched red ribbon on the ground and around it the stone ground is also scorched (and anyone with religion/arcana training) can tell it is scorched from an intense radiant blast and the ribbon must be protected or it too would have been consumed by whatever blasted this spot. (essentially, it would have been a baby that was out and the ribbon fell off accidentally; but this sets up the seeds of possibilities for the PCs if they don't know the connection to the ribbon)</p><p></p><p></p><p>Edit: I'm assuming you know your -players- well enough to know that this type of scenario would be okay. just the use of babies can be a little harsh for some players. but if you know your players well enough than it's not an issue.</p></blockquote><p></p>
[QUOTE="fba827, post: 4958570, member: 807"] if you want/expect the pcs to be able to use ranged attacks (aka the babies) then you'll need some open rooms (i.e. not filled with corners and nooks) or else the ranged attack thing will never play off right. as far as defenders ... pepper in enemies themed after clerics, paladins, avengers. you need not do anything special, just toss on those templates or give them a key "feature" and flavor their effects accordingly. (imagine the annoyance on the players' faces when the enemies roll twice for each attack roll). Perhaps they are armed with holy water to attack undead and demons but it wouldn't injure the babies. Of course, that won't do any good if none of the PCs are playing undead or demonic races... though you could house-rule for this one campaign that holy water would also affect any warlocks with demonic-type pacts or something if anyone is doing that. as for as location... you'll have an entry room, a worship room, a daycare room, a baby sleeping room (possibly combined with the daycare room if the room is large enough to keep the baby quiet on one side vs the other side), a kitchen, dining room, a sleeping area for the grown ups, a store room (or store house if you want a buidling separate from the others). A well in the middle of the courtyard or nearby. the prayer room is easy access from the foyer. stuff like the nursery should be further back down hallways/etc. The prayer room would be a cool place to stick an altar that creates a large magical zone of some kind to mix things up (maybe it provides regen to those with with a symbol of heronious. maybe it amplifies radiant attacks by +1, maybe it lets someone adjacent to it use a surge but can only be used once a day, etc). Also there would be lots of pews so someone could have cover hiding back there i guess. If the PCs don't already know the effects of a baby without the ribbon, then maybe somewhere in the courtyard or foyer (or some place obvious near the start) they see a scorched red ribbon on the ground and around it the stone ground is also scorched (and anyone with religion/arcana training) can tell it is scorched from an intense radiant blast and the ribbon must be protected or it too would have been consumed by whatever blasted this spot. (essentially, it would have been a baby that was out and the ribbon fell off accidentally; but this sets up the seeds of possibilities for the PCs if they don't know the connection to the ribbon) Edit: I'm assuming you know your -players- well enough to know that this type of scenario would be okay. just the use of babies can be a little harsh for some players. but if you know your players well enough than it's not an issue. [/QUOTE]
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using babies as hand grenades.
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