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Using background music themes
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<blockquote data-quote="DethStryke" data-source="post: 3449254" data-attributes="member: 1309"><p>I have always use music in the background for my D&D games. I started with just a CD or two on repeat. This left you with some interesting moments and mis-matched events (the ever famous furious combat with a demon lord where the Ewok celebration music begins...)</p><p></p><p>This method, I surmised, is sub-par at best. Not that I have anything against some random Yub-Yub.</p><p></p><p>Er...</p><p></p><p>So yea, Music. Fast Forward fifteen years.</p><p></p><p>I've tried the 5CD to 100CD changers. While you have less "music downtime", you still get either generic music or settle for a type of music that doesn't fit what's going on. Heavy Metal can only work some of the time ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> ) I got some experience in film editing, and learned a lot about how soundtracks are scored... and the effect it can have on you.</p><p></p><p><strong>My theory:</strong> If I could organize my music collection into theme groups (like Combat, Tension Building, General Adventuring, Setting Theme of a Town, Setting Theme of a Forest, etc.), then I could cue up the proper music in the background to emphasize what I'm trying to accomplish. This would have many benefits as a DM. For example, it could potentially make it easier to find and stay in tension building moments (like horror, which is Very hard to do in RPGs). I tried sorting them and burning CDs of the different themes, but it was always too cumbersome to switch discs with no-one noticing or an abrupt time lapse.</p><p></p><p><strong>My solution:</strong> the blessed iPod with iTunes and a healthy dose of Obsessive Compulsive Disorder. Ignoring the oxy-moronic nature of that statement, this is truly the way to go for my concept. I have currently split my RPG music (a collection of Soundtracks, Classical music, and related bands) into categories with word tags for each possible theme/category application. With these tags on each song, I can use automatic playlists to sort them as I go. The rating system can allow me to assign a 1-5 point value to a song and weed out the 1's without me doing anything but rating it and syncing.</p><p></p><p><strong>My questions to you:</strong> </p><p></p><p><u>Does anyone do this already? </u></p><p></p><p><u>What list of categories would you use?</u></p><p>I currently have them split as such. Each has one or both of the first set and one or more of the second. Typically most have only one of each set.</p><p>--</p><p>D&D</p><p>SW (Star Wars - I run both SW & D&D)</p><p>--</p><p>Gen Adv (General Adventure)</p><p>Tension (Tension Building... either spooky-type, or driving up towards combat)</p><p>Combat (Combat situations or Excitement situations)</p><p>Town (City, Town, Village theme. Especially ones with sound effects of crowds or taverns)</p><p>Forest (Same as Town but for Forests - Sounds of birds and insects a plus)</p><p>Winter (Same - howling winds, etc.)</p><p>Mystic (Same - spoken word, in foreign languages or chanting a plus)</p><p> </p><p><u>Would you participate in a swap of text files with names of songs / bands / albums generated from your own categories so that everyone can easily categorize in the same manner without having to listen to every song beforehand?</u></p></blockquote><p></p>
[QUOTE="DethStryke, post: 3449254, member: 1309"] I have always use music in the background for my D&D games. I started with just a CD or two on repeat. This left you with some interesting moments and mis-matched events (the ever famous furious combat with a demon lord where the Ewok celebration music begins...) This method, I surmised, is sub-par at best. Not that I have anything against some random Yub-Yub. Er... So yea, Music. Fast Forward fifteen years. I've tried the 5CD to 100CD changers. While you have less "music downtime", you still get either generic music or settle for a type of music that doesn't fit what's going on. Heavy Metal can only work some of the time ( :confused: ) I got some experience in film editing, and learned a lot about how soundtracks are scored... and the effect it can have on you. [B]My theory:[/B] If I could organize my music collection into theme groups (like Combat, Tension Building, General Adventuring, Setting Theme of a Town, Setting Theme of a Forest, etc.), then I could cue up the proper music in the background to emphasize what I'm trying to accomplish. This would have many benefits as a DM. For example, it could potentially make it easier to find and stay in tension building moments (like horror, which is Very hard to do in RPGs). I tried sorting them and burning CDs of the different themes, but it was always too cumbersome to switch discs with no-one noticing or an abrupt time lapse. [B]My solution:[/B] the blessed iPod with iTunes and a healthy dose of Obsessive Compulsive Disorder. Ignoring the oxy-moronic nature of that statement, this is truly the way to go for my concept. I have currently split my RPG music (a collection of Soundtracks, Classical music, and related bands) into categories with word tags for each possible theme/category application. With these tags on each song, I can use automatic playlists to sort them as I go. The rating system can allow me to assign a 1-5 point value to a song and weed out the 1's without me doing anything but rating it and syncing. [B]My questions to you:[/B] [U]Does anyone do this already? [/U] [U]What list of categories would you use?[/U] I currently have them split as such. Each has one or both of the first set and one or more of the second. Typically most have only one of each set. -- D&D SW (Star Wars - I run both SW & D&D) -- Gen Adv (General Adventure) Tension (Tension Building... either spooky-type, or driving up towards combat) Combat (Combat situations or Excitement situations) Town (City, Town, Village theme. Especially ones with sound effects of crowds or taverns) Forest (Same as Town but for Forests - Sounds of birds and insects a plus) Winter (Same - howling winds, etc.) Mystic (Same - spoken word, in foreign languages or chanting a plus) [U]Would you participate in a swap of text files with names of songs / bands / albums generated from your own categories so that everyone can easily categorize in the same manner without having to listen to every song beforehand?[/U] [/QUOTE]
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