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General Tabletop Discussion
*Pathfinder & Starfinder
Using Bluff to hide while meleeing (with HiPS)
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<blockquote data-quote="Tyrol" data-source="post: 1948494" data-attributes="member: 18213"><p>Regarding my original question about what kind of action a Bluff to create a diversion to hide takes, I discovered that it is a bit more clear than I had thought.</p><p></p><p> </p><p></p><p>Not sure how I overlooked that. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> Sorry!</p><p></p><p>Is there any way in the RAW to create a diversion to hide as a move action (or part of a move action)?</p><p>What if a character has the Improved Feint feat, that allows Feinting to be performed as a move action? Could he use Bluff and Improved Feint to create a diversion to hide as a move action (and thus Hide as part of the move action too)? Or what about the Uncanny Feint ability of an Invisible Blade?</p><p></p><p>The two uses of bluff in combat (as a fient or to create a diversion to hide) are very similar. The only difference in mechanism seems to be that a Feint check provides the opposer with a BAB bonus. Assuming the RAW is not definitive, would it be unreasonable to conclude that:</p><p></p><p>A) the Improved Feint feat can be used for diversions, but only if the standard check applicable to Feints is used (Bluff + d20 against Sense Motive <strong>+ BAB</strong> + d20, rather than the normal Bluff + d20 vs Sense motive + d20) - (Would this be a reasonable DM judgement call from an ambiguous RAW? or house hule?)</p><p>B) Create a feat that would likely be called 'Improved Diversion to Hide' that would allow it to be performed as part of a move action. (this would likely be a house rule)</p><p></p><p>Anyone have thoughts on this or insight regarding my above questions? (or links to another discussion - ideally with a good conclusion, but I realize that isn't always possible <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p>I did find <a href="http://www.enworld.org/forums/showthread.php?t=113014" target="_blank">this thread</a> discussing shadowdancers, HiPS, and spring attack. While it answers quite a few of my questions and highlights the fact that hiding and meleeing does not seem clear in the RAW, it doesn't cover everything.</p><p></p><p>Thanks,</p><p></p><p>Tyrol</p></blockquote><p></p>
[QUOTE="Tyrol, post: 1948494, member: 18213"] Regarding my original question about what kind of action a Bluff to create a diversion to hide takes, I discovered that it is a bit more clear than I had thought. Not sure how I overlooked that. :heh: :o Sorry! Is there any way in the RAW to create a diversion to hide as a move action (or part of a move action)? What if a character has the Improved Feint feat, that allows Feinting to be performed as a move action? Could he use Bluff and Improved Feint to create a diversion to hide as a move action (and thus Hide as part of the move action too)? Or what about the Uncanny Feint ability of an Invisible Blade? The two uses of bluff in combat (as a fient or to create a diversion to hide) are very similar. The only difference in mechanism seems to be that a Feint check provides the opposer with a BAB bonus. Assuming the RAW is not definitive, would it be unreasonable to conclude that: A) the Improved Feint feat can be used for diversions, but only if the standard check applicable to Feints is used (Bluff + d20 against Sense Motive [B]+ BAB[/B] + d20, rather than the normal Bluff + d20 vs Sense motive + d20) - (Would this be a reasonable DM judgement call from an ambiguous RAW? or house hule?) B) Create a feat that would likely be called 'Improved Diversion to Hide' that would allow it to be performed as part of a move action. (this would likely be a house rule) Anyone have thoughts on this or insight regarding my above questions? (or links to another discussion - ideally with a good conclusion, but I realize that isn't always possible ;) ). I did find [URL=http://www.enworld.org/forums/showthread.php?t=113014]this thread[/URL] discussing shadowdancers, HiPS, and spring attack. While it answers quite a few of my questions and highlights the fact that hiding and meleeing does not seem clear in the RAW, it doesn't cover everything. Thanks, Tyrol [/QUOTE]
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Using Bluff to hide while meleeing (with HiPS)
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