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Using cards in your game?
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<blockquote data-quote="Menexenus" data-source="post: 3012972" data-attributes="member: 8951"><p>I hand out cards for magic items. For these, I use the nifty illustrated cards put out by Paizo (Item Pack 1). I bought the deck at my FLGS for $10. However, my players have had trouble using them effectively because they don't know where to put them. So they are sometimes forgotten at home. :\ I think I need to get some clear plastic card holders with multiple sleeves (the kind that can be put into a 3-ring notebook) for each character. That way they have someplace central where all the cards can go.</p><p></p><p>I also use character and monster cards for initiative order and basic stats. For these, I use the free printable cards provided by The Game Mechanics. I have found these to be *very* useful in keeping track of the initiative order and keeping the action flowing.</p><p></p><p>I think using Monopoly money to represent gp is an excellent idea! Accounting errors are easy to make in D&D. This idea would really reduce that a lot. Thanks Morrus!</p><p></p><p>The next thing I'd like to do is maybe print out spell cards for casters who need to memorize. That way, when they memorize spells, they would take the cards corresponding to the spells they have memorized. Then, when they cast the spell, they would hand back a card. This would help to reduce errors when an encounter goes over to another session. ("Did I cast 2 or 3 Magic Missiles last week. I can't remember.")</p><p></p><p>At Origins, I saw a vendor selling poker chips for the most common summoned creatures that included stats and could be used in lieu of an appropriate miniature. I was out of money, so I didn't buy them, but I think they could be useful, too.</p></blockquote><p></p>
[QUOTE="Menexenus, post: 3012972, member: 8951"] I hand out cards for magic items. For these, I use the nifty illustrated cards put out by Paizo (Item Pack 1). I bought the deck at my FLGS for $10. However, my players have had trouble using them effectively because they don't know where to put them. So they are sometimes forgotten at home. :\ I think I need to get some clear plastic card holders with multiple sleeves (the kind that can be put into a 3-ring notebook) for each character. That way they have someplace central where all the cards can go. I also use character and monster cards for initiative order and basic stats. For these, I use the free printable cards provided by The Game Mechanics. I have found these to be *very* useful in keeping track of the initiative order and keeping the action flowing. I think using Monopoly money to represent gp is an excellent idea! Accounting errors are easy to make in D&D. This idea would really reduce that a lot. Thanks Morrus! The next thing I'd like to do is maybe print out spell cards for casters who need to memorize. That way, when they memorize spells, they would take the cards corresponding to the spells they have memorized. Then, when they cast the spell, they would hand back a card. This would help to reduce errors when an encounter goes over to another session. ("Did I cast 2 or 3 Magic Missiles last week. I can't remember.") At Origins, I saw a vendor selling poker chips for the most common summoned creatures that included stats and could be used in lieu of an appropriate miniature. I was out of money, so I didn't buy them, but I think they could be useful, too. [/QUOTE]
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