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General Tabletop Discussion
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Using Class Features for Magic Items?
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<blockquote data-quote="Weiley31" data-source="post: 8157759" data-attributes="member: 7017196"><p>I mean, I see nothing wrong having a magic item grant a Class Feature ability from another class or subclass. It's similar in idea in which you can give a NPC or monsters class abilities. Like a boss Monk enemy having Action Surge and Second Wind.</p><p></p><p>Now just like how not every monster is gonna have class abilities, but bosses or elites have class abilities, so too should like not a common magic item grant Class Features/Abilities. You wanna reserve that for like higher tier magic item like a +3 or like a legendary item. Artifacts would probably not need to do that because of how they already have their own <em>quirks</em> to begin with.</p><p></p><p>But perhaps a PC, thats been around for a long time in the party and hasn't died or has seen enough BBEGs, a Weapon or Magic Item that grants a Class Feature from another class or a different subclass could be their Iconic weapon.</p><p></p><p>The only issue is that, supposedly, some people may "complain" about something like that stepping on the toes of the class that your jacking features from that a player is playing. I think that's stupid. If a pc is worried about their toes being stepped on, either make sure everybody gets a similar item, its a rare legendary item, or just tell em that if they don't stop, they go back in your basement and won't come out for a month like last time.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8157759, member: 7017196"] I mean, I see nothing wrong having a magic item grant a Class Feature ability from another class or subclass. It's similar in idea in which you can give a NPC or monsters class abilities. Like a boss Monk enemy having Action Surge and Second Wind. Now just like how not every monster is gonna have class abilities, but bosses or elites have class abilities, so too should like not a common magic item grant Class Features/Abilities. You wanna reserve that for like higher tier magic item like a +3 or like a legendary item. Artifacts would probably not need to do that because of how they already have their own [I]quirks[/I] to begin with. But perhaps a PC, thats been around for a long time in the party and hasn't died or has seen enough BBEGs, a Weapon or Magic Item that grants a Class Feature from another class or a different subclass could be their Iconic weapon. The only issue is that, supposedly, some people may "complain" about something like that stepping on the toes of the class that your jacking features from that a player is playing. I think that's stupid. If a pc is worried about their toes being stepped on, either make sure everybody gets a similar item, its a rare legendary item, or just tell em that if they don't stop, they go back in your basement and won't come out for a month like last time. [/QUOTE]
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