Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Using Class Templates
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mokona" data-source="post: 4602501" data-attributes="member: 24891"><p>This angel could report to any number of masters such as Lolth, Tiamat, Zehir, Vecna, the Raven Queen, Sehanine (trickery), or even Tharizdun. At third level this angel can run away to harry the party again later if he succeeds with <em>blinding barrage</em> to cover his escape. I didn't choose Stealth training because I wanted some roleplay interaction between this angel and the party but Stealth works for other concepts. Imagine this angel with Stealth tracking the party and "joining in" on other encounters the party faces each time fleeing to return in another encounter the same or next day.</p><p></p><p><strong>Angel of the Better Part of Valor</strong> - Level 3 Elite Soldier</p><p>Medium immortal humanoid (angel)</p><p>Initiative +10; Senses Perception +6</p><p>Angelic Presence Attacks against the angel of valor take a -2 penalty until the angel is bloodied.</p><p>HP 104; Bloodied 52</p><p>AC 19; Fortitude 17; Reflex 17; Will 14</p><p>Immune fear; Resist 10 fire, 10 radiant</p><p>Saving Throws +2</p><p>Speed 6, fly 9 (hover)</p><p>Actions Points 1</p><p>-----</p><p>First Strike: Has combat advantage against any creatures that have not yet acted in that encounter.</p><p>Rogue Tactics: Artful Dodger - gains a +3 bonus to AC against opportunity attacks.</p><p>Rogue Weapon Talent: +1 bonus to dagger attack rolls, shuriken weapon damage die increases by one size.</p><p>Sneak Attack: +2d6 damage once per round when the angel of valor has combat advantage and hits with a dagger attack.</p><p>-----</p><p>Ranged attack - <strong>Sly Flourish</strong> (standard; at-will) * Martial, Weapon</p><p>+9 vs. AC; 1d4 + 7 damage.</p><p>-----</p><p>Melee basic attack - <strong>Longsword</strong> (standard; at-will) * Weapon</p><p>+8 vs. AC; 1d8 + 4 damage.</p><p>-----</p><p>Melee attack - <strong>Dagger</strong> (standard; at-will) * Weapon</p><p>+9 vs. AC; 1d4 + 4 damage.</p><p>-----</p><p>Melee attack - <strong>Blade Flurry</strong> (standard; at-will) * Weapon</p><p>The angel of valor makes a longsword attack and a dagger attack.</p><p>-----</p><p>Close blast 3 - <strong>Blinding Barrage</strong> (standard; daily) * Martial, Weapon</p><p>Targets enemies the angel can see in the blast; +9 vs. AC; 2d4 + 4 damage and the targets are blinded until the end of the angels next turn.</p><p>-----</p><p>Melee attack - <strong>Bait and Switch</strong> (standard; encounter) * Martial, Weapon</p><p>+9 vs. Will; 2d4 + 4 damage and the angel switches places with the target and can then shift 3 squares.</p><p>-----</p><p>Close burst 1 - <strong>Lightning Strike</strong> (standard; encounter) * Lightning</p><p>Targets enemies; +6 vs. Fortitude; 1d8 + 2 lightning damage, and the target is dazed until the end of the angel of valor's next turn.</p><p>-----</p><p><strong>Master of Deceit</strong> (free; encounter) * Martial</p><p>Reroll a Bluff check.</p><p>-----</p><p><strong>Fiery Blades</strong> (minor, usable only when bloodied; at-will) * Fire</p><p>Until the start of the angel of valor's next turn, the angel of valor's weapons deal fire damage and attack the target's Reflex defense instead of AC.</p><p>-----</p><p><strong>Alignment</strong> Any; <strong>Languages</strong> Supernal</p><p><strong>Skills</strong> Bluff +9, Intimidate +12, Thievery +10</p><p>Str 23 (+7), Dex 18 (+5), Con 16 (+4), Int 11 (+1), Wis 14 (+3), Cha 16 (+4)</p><p><strong>Equipement</strong> chainmail, longsword, daggers</p></blockquote><p></p>
[QUOTE="Mokona, post: 4602501, member: 24891"] This angel could report to any number of masters such as Lolth, Tiamat, Zehir, Vecna, the Raven Queen, Sehanine (trickery), or even Tharizdun. At third level this angel can run away to harry the party again later if he succeeds with [i]blinding barrage[/i] to cover his escape. I didn't choose Stealth training because I wanted some roleplay interaction between this angel and the party but Stealth works for other concepts. Imagine this angel with Stealth tracking the party and "joining in" on other encounters the party faces each time fleeing to return in another encounter the same or next day. [b]Angel of the Better Part of Valor[/b] - Level 3 Elite Soldier Medium immortal humanoid (angel) Initiative +10; Senses Perception +6 Angelic Presence Attacks against the angel of valor take a -2 penalty until the angel is bloodied. HP 104; Bloodied 52 AC 19; Fortitude 17; Reflex 17; Will 14 Immune fear; Resist 10 fire, 10 radiant Saving Throws +2 Speed 6, fly 9 (hover) Actions Points 1 ----- First Strike: Has combat advantage against any creatures that have not yet acted in that encounter. Rogue Tactics: Artful Dodger - gains a +3 bonus to AC against opportunity attacks. Rogue Weapon Talent: +1 bonus to dagger attack rolls, shuriken weapon damage die increases by one size. Sneak Attack: +2d6 damage once per round when the angel of valor has combat advantage and hits with a dagger attack. ----- Ranged attack - [b]Sly Flourish[/b] (standard; at-will) * Martial, Weapon +9 vs. AC; 1d4 + 7 damage. ----- Melee basic attack - [b]Longsword[/b] (standard; at-will) * Weapon +8 vs. AC; 1d8 + 4 damage. ----- Melee attack - [b]Dagger[/b] (standard; at-will) * Weapon +9 vs. AC; 1d4 + 4 damage. ----- Melee attack - [b]Blade Flurry[/b] (standard; at-will) * Weapon The angel of valor makes a longsword attack and a dagger attack. ----- Close blast 3 - [b]Blinding Barrage[/b] (standard; daily) * Martial, Weapon Targets enemies the angel can see in the blast; +9 vs. AC; 2d4 + 4 damage and the targets are blinded until the end of the angels next turn. ----- Melee attack - [b]Bait and Switch[/b] (standard; encounter) * Martial, Weapon +9 vs. Will; 2d4 + 4 damage and the angel switches places with the target and can then shift 3 squares. ----- Close burst 1 - [b]Lightning Strike[/b] (standard; encounter) * Lightning Targets enemies; +6 vs. Fortitude; 1d8 + 2 lightning damage, and the target is dazed until the end of the angel of valor's next turn. ----- [b]Master of Deceit[/b] (free; encounter) * Martial Reroll a Bluff check. ----- [b]Fiery Blades[/b] (minor, usable only when bloodied; at-will) * Fire Until the start of the angel of valor's next turn, the angel of valor's weapons deal fire damage and attack the target's Reflex defense instead of AC. ----- [b]Alignment[/b] Any; [b]Languages[/b] Supernal [b]Skills[/b] Bluff +9, Intimidate +12, Thievery +10 Str 23 (+7), Dex 18 (+5), Con 16 (+4), Int 11 (+1), Wis 14 (+3), Cha 16 (+4) [b]Equipement[/b] chainmail, longsword, daggers [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Using Class Templates
Top