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<blockquote data-quote="deWolf" data-source="post: 5515111" data-attributes="member: 98639"><p>Ignoring the details on a components isn't just how your group does it...its actually the official ruling. </p><p></p><p>From the SRD:</p><p></p><p>Material (M)</p><p>A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don’t bother to keep track of material components with negligible cost. Assume you have all you need as long as you have your spell component pouch.</p><p></p><p>But at the heart of it the components, though "irrelevent" are somewhere on the caster (traditionally apparently a pouch). Just like you normally ignore somatic components as long as the hands are free and verbal is ignored as long as you have no issues speaking. In general the groups I have played in have only addressed the issue when there is a reason why the caster would be apart from components (Someone has stolen the caster's pouch, caster intentionally searched for components, bathing...) and paying any attention at all is just an edge case. </p><p></p><p>Its not technically important that the caster has food for a Animal Messenger or oil and flint for Flame arrow, or even 100gp in cash instead of crushed pearl for Identify. The point is that material components are not intended as no save,no attack roll, ranged attacks. Though Shatter is a pretty good alternative</p></blockquote><p></p>
[QUOTE="deWolf, post: 5515111, member: 98639"] Ignoring the details on a components isn't just how your group does it...its actually the official ruling. From the SRD: Material (M) A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don’t bother to keep track of material components with negligible cost. Assume you have all you need as long as you have your spell component pouch. But at the heart of it the components, though "irrelevent" are somewhere on the caster (traditionally apparently a pouch). Just like you normally ignore somatic components as long as the hands are free and verbal is ignored as long as you have no issues speaking. In general the groups I have played in have only addressed the issue when there is a reason why the caster would be apart from components (Someone has stolen the caster's pouch, caster intentionally searched for components, bathing...) and paying any attention at all is just an edge case. Its not technically important that the caster has food for a Animal Messenger or oil and flint for Flame arrow, or even 100gp in cash instead of crushed pearl for Identify. The point is that material components are not intended as no save,no attack roll, ranged attacks. Though Shatter is a pretty good alternative [/QUOTE]
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