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Using Detect Evil AKA Another Paladin Thread!
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<blockquote data-quote="LostSoul" data-source="post: 2770179" data-attributes="member: 386"><p>Maybe you could play it as though the Paladin is able to detect anyone within the range automatically, since that's what he's doing all the time. Just brush past it and use it to establish the feel of a new town or tavern or place like that. </p><p></p><p>DM: "You sense a lot of evil people here - none powerful, but still evil." </p><p>Paladin: "This truly is a hive of scum and villany. Come, we must be cautious."</p><p></p><p>NPCs who are able can hide their alignment, as will NPCs who are aware of the Paladin's ability.</p><p></p><p>I'd also let the Paladin do his scan quicker than the rules might permit, so that you don't get into "the DM screwed me" sort of things. As a DM, one might think it would be neat to have an Evil guy run through the range too fast for the Paladin to scan him, so the Paladin thereafter considers him non-evil. And then when you tell him, oh yeah, he's evil, the player will say, "What?" Not good. </p><p></p><p></p><p></p><p>That is cool!</p></blockquote><p></p>
[QUOTE="LostSoul, post: 2770179, member: 386"] Maybe you could play it as though the Paladin is able to detect anyone within the range automatically, since that's what he's doing all the time. Just brush past it and use it to establish the feel of a new town or tavern or place like that. DM: "You sense a lot of evil people here - none powerful, but still evil." Paladin: "This truly is a hive of scum and villany. Come, we must be cautious." NPCs who are able can hide their alignment, as will NPCs who are aware of the Paladin's ability. I'd also let the Paladin do his scan quicker than the rules might permit, so that you don't get into "the DM screwed me" sort of things. As a DM, one might think it would be neat to have an Evil guy run through the range too fast for the Paladin to scan him, so the Paladin thereafter considers him non-evil. And then when you tell him, oh yeah, he's evil, the player will say, "What?" Not good. That is cool! [/QUOTE]
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