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General Tabletop Discussion
*Dungeons & Dragons
Using dreams to plant adventure hooks or provide motivation
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<blockquote data-quote="Blue" data-source="post: 8212135" data-attributes="member: 20564"><p>I don't follow Critical Role, but from some of the posts on this thread if sounds like that has the character in the dreams and interacting in a way the DM dictates. I've never used dreams like that where I control the PC. That's not something that belongs in my toolbox.</p><p></p><p>However, I have used dreams and visions at least once in every campaign I've run in the past few decades. Usually as the result of in-game actions. An example in one of my current campaigns, after breaking a set of powerful wards set by an archfey a few centuries before, the next time the characters slept they heard the archfey in their head psychically broadcasting to those in the area trying to figure out who did it which manifested as dreams.</p><p></p><p>Though players who want mystery in their backstory so they can be surprised can also have it come up. The same group are currently they are following a hook from a vision of Eilistraee now that they are no longer tied up in some other plots and want to make time for it. (I normally throw a lot more plots at the characters than they can do, and they choose what to follow - or do something else.)</p></blockquote><p></p>
[QUOTE="Blue, post: 8212135, member: 20564"] I don't follow Critical Role, but from some of the posts on this thread if sounds like that has the character in the dreams and interacting in a way the DM dictates. I've never used dreams like that where I control the PC. That's not something that belongs in my toolbox. However, I have used dreams and visions at least once in every campaign I've run in the past few decades. Usually as the result of in-game actions. An example in one of my current campaigns, after breaking a set of powerful wards set by an archfey a few centuries before, the next time the characters slept they heard the archfey in their head psychically broadcasting to those in the area trying to figure out who did it which manifested as dreams. Though players who want mystery in their backstory so they can be surprised can also have it come up. The same group are currently they are following a hook from a vision of Eilistraee now that they are no longer tied up in some other plots and want to make time for it. (I normally throw a lot more plots at the characters than they can do, and they choose what to follow - or do something else.) [/QUOTE]
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Using dreams to plant adventure hooks or provide motivation
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