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*Pathfinder & Starfinder
Using Familiars in Combat
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<blockquote data-quote="Shayuri" data-source="post: 1716587" data-attributes="member: 4936"><p><strong>Consider the lowly psuedodragon!</strong></p><p></p><p>My sorceress has had Improved Familiar for awhile now, and selected a psuedodragon (which her ferret then mutated into...long story <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). While I'm not casual about tossing my little shoulder dragon into combat, I find that he can be hugely effective against foes that are vulnerable to poison.</p><p></p><p>The buff suite goes like this:</p><p></p><p>Mage Armor, Shield (cast by touch, not Shared), Bear's Endurance, Magic Circle vs Evil.</p><p></p><p>That's a hot, crispy +10 to AC against evil folks, and the Endurance kicks his poison DC up by 2. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>For you folks at home, that gives my l'il dragon buddy an AC of 32. He also has:</p><p>- SR 19 (natural ability of psuedodragons)</p><p>- Blindsense 60'</p><p>- A tail with a 5' reach so he doesn't take the dreaded AoO</p><p>- Poison DC 16 that, if successful, knocks a foe out for 10 rounds.</p><p>- A fly speed of 60' with Good manueverability</p><p>- +9 to hit (+2 from size, +5 from my BAB, and +2 from weapon finesse and Dex)</p><p>- Oh, and Improved Evasion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Not to mention decent saves when buffed by the Circle. And of course, a quick little flying Magic Circle vs Evil can have good party buffing effects too.</p><p></p><p>Granted he's not got much in the way of hit points, but if he steers clear of the front line and darts back to where the enemy mages are, he can mess them up pretty good. And for noncombat/RP he's got Telepathy so he can communicate with other characters, carry messages, etc etc. And a monstrous Hide skill of +20, making him a good scout and spy too!</p><p></p><p>Wanting the perfect familiar? Consider the psuedodragon!</p><p></p><p>PS - Not sure if it's possible, but imagine the applications of casting Antimagic Field by touch on your pseudodragon(tm) familiar! A fast moving antimagic field that can steer clear of any melee screen, and still have an effective defense (Even without buffs, psuedodragon familiars have excellent AC's), and offense (DC 14 poison against mages with no magic augmentation to their save is still nasty).</p><p></p><p>PSUEDODRAGON!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 1716587, member: 4936"] [b]Consider the lowly psuedodragon![/b] My sorceress has had Improved Familiar for awhile now, and selected a psuedodragon (which her ferret then mutated into...long story :)). While I'm not casual about tossing my little shoulder dragon into combat, I find that he can be hugely effective against foes that are vulnerable to poison. The buff suite goes like this: Mage Armor, Shield (cast by touch, not Shared), Bear's Endurance, Magic Circle vs Evil. That's a hot, crispy +10 to AC against evil folks, and the Endurance kicks his poison DC up by 2. :) For you folks at home, that gives my l'il dragon buddy an AC of 32. He also has: - SR 19 (natural ability of psuedodragons) - Blindsense 60' - A tail with a 5' reach so he doesn't take the dreaded AoO - Poison DC 16 that, if successful, knocks a foe out for 10 rounds. - A fly speed of 60' with Good manueverability - +9 to hit (+2 from size, +5 from my BAB, and +2 from weapon finesse and Dex) - Oh, and Improved Evasion. :D Not to mention decent saves when buffed by the Circle. And of course, a quick little flying Magic Circle vs Evil can have good party buffing effects too. Granted he's not got much in the way of hit points, but if he steers clear of the front line and darts back to where the enemy mages are, he can mess them up pretty good. And for noncombat/RP he's got Telepathy so he can communicate with other characters, carry messages, etc etc. And a monstrous Hide skill of +20, making him a good scout and spy too! Wanting the perfect familiar? Consider the psuedodragon! PS - Not sure if it's possible, but imagine the applications of casting Antimagic Field by touch on your pseudodragon(tm) familiar! A fast moving antimagic field that can steer clear of any melee screen, and still have an effective defense (Even without buffs, psuedodragon familiars have excellent AC's), and offense (DC 14 poison against mages with no magic augmentation to their save is still nasty). PSUEDODRAGON! [/QUOTE]
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