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Using general Feats when your ability is already 20
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<blockquote data-quote="FrogReaver" data-source="post: 9675949" data-attributes="member: 6795602"><p>The Fighter can use a vex weapon to help improve accuracy. Probably puts the comparison a bit closer to the 300% mark if not a bit under. Still agree with the main thrust of your point though.</p><p></p><p>I'm not as convinced on the survivability.</p><p></p><p>At level 2 (your using reckless) the Barbarian has 17+12 = 29hp. He can restore 6.5+5 x2 from hit dice = +26. Total hp of 55. In the best case we can essentially double that due to resistance. 110 Effective hp before enemy accuracy. An enemy with +4 to hit will hit 40% of the time, but they have advantage so that becomes 64% of the time and will crit twice as often. 110/64% = 172</p><p></p><p>The level 2 Fighter will have something like 21 AC (4 more than the Barbarian). The will have 12+8 = 20hp. Hit dice = +15. 2nd wind (assuming 2x short rest) = +30. Total hp = 65. Enemies with 4 attack have a 20% chance to hit the fighter. Fighter Effective hp 65/20% = 325</p><p></p><p>Don't get me wrong, i'd much prefer your Barbarian, but said Fighter is alot more defensive. Having 189% more effective hp compared to such a Barbarian. As long as the Fighter player can get enemies to attack him, he's being effective.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9675949, member: 6795602"] The Fighter can use a vex weapon to help improve accuracy. Probably puts the comparison a bit closer to the 300% mark if not a bit under. Still agree with the main thrust of your point though. I'm not as convinced on the survivability. At level 2 (your using reckless) the Barbarian has 17+12 = 29hp. He can restore 6.5+5 x2 from hit dice = +26. Total hp of 55. In the best case we can essentially double that due to resistance. 110 Effective hp before enemy accuracy. An enemy with +4 to hit will hit 40% of the time, but they have advantage so that becomes 64% of the time and will crit twice as often. 110/64% = 172 The level 2 Fighter will have something like 21 AC (4 more than the Barbarian). The will have 12+8 = 20hp. Hit dice = +15. 2nd wind (assuming 2x short rest) = +30. Total hp = 65. Enemies with 4 attack have a 20% chance to hit the fighter. Fighter Effective hp 65/20% = 325 Don't get me wrong, i'd much prefer your Barbarian, but said Fighter is alot more defensive. Having 189% more effective hp compared to such a Barbarian. As long as the Fighter player can get enemies to attack him, he's being effective. [/QUOTE]
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Using general Feats when your ability is already 20
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