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<blockquote data-quote="Stormborn" data-source="post: 2601934" data-attributes="member: 14041"><p>Thanks for the link, although i can't seem to actually get it to let me choose the gestalt option.</p><p></p><p></p><p>I have been thinking about a "young gods" campaign for gestalt. Basically a world on the outskirts of some cosmic war is inflitrated by the enemy, devils or demons most likely but possibly Lovecraftian aberattions as well, who have begun to take over the natives. The Gods,who would be more like the limited and mortal Asguardians than the DnD uberbeings, don't want the enemy to know they are aware of this and don't want to start a new battle front. The solution is to send in their children, the young gods, who would incarnate in heroic mortal bodies and begin the hunt for the demonic overlords. Gestalt would represent their godlike heritage, while mortal heros and villans would be single classed. While on this world they would have no contact with their home realm, and Contact Other Plane might draw attention so should only be used in emergency. If they die they return to their home realm, but can't return to that world lest they tip off the enemy.</p><p></p><p>I would probablly make it a very highpowered campaign, good stats and maybe even max hp per level, and throw the kinds of baddies at my players they almost never get to fight. If we want variety they might have to do this on world after world. A few levels in a standard DnD world, a few levels in a Frostfell world, a few in a Sandstorm world, and then maybe off to the real battlegrounds of planar cities etc.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2601934, member: 14041"] Thanks for the link, although i can't seem to actually get it to let me choose the gestalt option. I have been thinking about a "young gods" campaign for gestalt. Basically a world on the outskirts of some cosmic war is inflitrated by the enemy, devils or demons most likely but possibly Lovecraftian aberattions as well, who have begun to take over the natives. The Gods,who would be more like the limited and mortal Asguardians than the DnD uberbeings, don't want the enemy to know they are aware of this and don't want to start a new battle front. The solution is to send in their children, the young gods, who would incarnate in heroic mortal bodies and begin the hunt for the demonic overlords. Gestalt would represent their godlike heritage, while mortal heros and villans would be single classed. While on this world they would have no contact with their home realm, and Contact Other Plane might draw attention so should only be used in emergency. If they die they return to their home realm, but can't return to that world lest they tip off the enemy. I would probablly make it a very highpowered campaign, good stats and maybe even max hp per level, and throw the kinds of baddies at my players they almost never get to fight. If we want variety they might have to do this on world after world. A few levels in a standard DnD world, a few levels in a Frostfell world, a few in a Sandstorm world, and then maybe off to the real battlegrounds of planar cities etc. [/QUOTE]
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