Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Using Immortals Handbook AND d20 Future
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deinos" data-source="post: 5205598" data-attributes="member: 74998"><p>Hey all. So, having been a long time IH fan, I've finally started running a campaign which will incorporate both Immortals Handbook and d20 past, modern, and future content... the latter 3 are in terms of equipment only.</p><p></p><p>After converting things like mechs and starships to GPs, the math seems largely appropriate... for instance, a level 40 character would on average have enough GP to purchase a single Progress Level 8 colossal mecha like the Final Judge or the Paragon.</p><p></p><p>The campaign I am running features the concept that as time goes on, so will technology. The bulk of elapsed time will probably first occur when the characters start hitting level 30-40 and the item crafting times start stretching onto the years and years. This will also give them a chance for aperture farms to start really picking up and worshiper populations to start increasing, so that they can also become at least hero deities.</p><p></p><p>Anyway, has anyone used tech in an IH game and how'd it work?</p></blockquote><p></p>
[QUOTE="Deinos, post: 5205598, member: 74998"] Hey all. So, having been a long time IH fan, I've finally started running a campaign which will incorporate both Immortals Handbook and d20 past, modern, and future content... the latter 3 are in terms of equipment only. After converting things like mechs and starships to GPs, the math seems largely appropriate... for instance, a level 40 character would on average have enough GP to purchase a single Progress Level 8 colossal mecha like the Final Judge or the Paragon. The campaign I am running features the concept that as time goes on, so will technology. The bulk of elapsed time will probably first occur when the characters start hitting level 30-40 and the item crafting times start stretching onto the years and years. This will also give them a chance for aperture farms to start really picking up and worshiper populations to start increasing, so that they can also become at least hero deities. Anyway, has anyone used tech in an IH game and how'd it work? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Using Immortals Handbook AND d20 Future
Top