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Using Immortals Handbook AND d20 Future
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<blockquote data-quote="Upper_Krust" data-source="post: 5205746" data-attributes="member: 326"><p>Hey there Deinos! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Cool.</p><p></p><p></p><p></p><p>Progress Levels should go higher than 8. I hypothesised at least 12 for the universe itself, with more for higher dimensions.</p><p></p><p></p><p></p><p>While it wasn't strictly in an IH game (since it was pre-IH) we have used a number of either Modern or Future vs. Immortals scenarios. Including Godly realms being invaded by Powered Armoured Cyborgs from Earth 2020 (Cyberpunk setting). Gods vs. Tanks and Helicopter Gunships.</p><p></p><p>I think the key is sort of just balancing the damage of the antagonists. </p><p></p><p>For instance if you want to set up a Modern SWAT Team vs. Immortal scenario just set it on a high physical factor world and make sure the weapons can hurt the deity.</p><p></p><p>If you are worried of the SWAT guys' levels being too low, just give their weapons bonuses to hit for things like target scope, laser sights and so forth.</p><p></p><p>I remember one time my immortal character (allied to British SAS) teleported into an ambush with a bunch of Russian Cyber-Mercs. If you have ever watched the Bathhouse Scene in the movie "The Rock" basically we were trapped in a killing zone.</p><p></p><p>So even if you want to have deities in Modern settings it can still be a dangerous environment.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5205746, member: 326"] Hey there Deinos! :) Cool. Progress Levels should go higher than 8. I hypothesised at least 12 for the universe itself, with more for higher dimensions. While it wasn't strictly in an IH game (since it was pre-IH) we have used a number of either Modern or Future vs. Immortals scenarios. Including Godly realms being invaded by Powered Armoured Cyborgs from Earth 2020 (Cyberpunk setting). Gods vs. Tanks and Helicopter Gunships. I think the key is sort of just balancing the damage of the antagonists. For instance if you want to set up a Modern SWAT Team vs. Immortal scenario just set it on a high physical factor world and make sure the weapons can hurt the deity. If you are worried of the SWAT guys' levels being too low, just give their weapons bonuses to hit for things like target scope, laser sights and so forth. I remember one time my immortal character (allied to British SAS) teleported into an ambush with a bunch of Russian Cyber-Mercs. If you have ever watched the Bathhouse Scene in the movie "The Rock" basically we were trapped in a killing zone. So even if you want to have deities in Modern settings it can still be a dangerous environment. [/QUOTE]
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