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Using Immortals Handbook AND d20 Future
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<blockquote data-quote="Deinos" data-source="post: 5245750" data-attributes="member: 74998"><p>Where/what are these? Or I guess I could search for them myself... </p><p> </p><p></p><p> </p><p>Not much. A robot is pretty much a robot. They're mainly just differentiated by size, a la elementals and 3.0 zombies/skeletons, and cannot be made intelligent. (Robots can only be intelligent if they look like living things. WTF?) Different armor types just give different armor bonuses. </p><p> </p><p>The life-like robots are kinda cool as LA +0 construct races, though (they lose Constitution, immunity to crits, and bonus construct HP, but have all other construct traits. With the Wetware feat (basically for the seemingly alive robots of Rossum's Universal Robots, Blade Runner, etc.) they can use cybernetic implants, and in addition, they can use the really sweet robotic upgrade rules too... and they can be "resurrected" by salvaging their brain and putting it into a new body.</p><p> </p><p>Finally, there are liquid state robots... but they're pitiful. They have fast healing 10, and that's about it... it even explicitly states there's no way for them to change color. Definitely would prefer using a modified version of your mercury golems there.</p><p> </p><p>So PC robots are awesome (so long as you want to be a lifelike robot), but the NPC robot types need an overhaul.</p><p> </p><p>As to cyborgs... they use entirely different rules from robots, which also use entirely different rules from mecha, whereas I personally think that a giant war robot, a giant war robot with a bit of human brain somewhere in it, and a giant war robot with a human pilot, should all have at least semi-similar stats.</p><p> </p><p>But overall, I'd say fd20's rules for robot PCs, mechs, and starships are very awesome, but its rules for robots and cyborgs in general need work.</p><p> </p><p>***</p><p></p><p>As to 3E vs 4E, my main issues with 4E IH stuff is summed up into two fields:</p><p> </p><p>One: 3E epic levels is mainly just "ditto." 4E epic levels use all new powers. So that rather suggests 4E post-epic levels deserve all new powers... </p><p> </p><p>Two: 4E doesn't really have rules for 3E style out of combat stuff. This isn't to say 4E is combat only, or to say 3E's out of combat stuff was well done... but there's nothing really to extrapolate leadership (for instance) from in 4E. In my opinion, a huge intriguing factor of 3E IH stuff is the existence of one's followers (for a deity) or of one's aperture real estate (for a tutelar). Phenomenal cosmic power, itty bitty living space. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p> </p><p>Whereas any notion of having subservient/allied NPCs is really alien to 4E... the economy of actions is an important part of 4E, and that's good for balance I guess, but it rather means that either an important part of Immortals Handbook gaming will be left out for 4E, or it means things will get broken indeed. (Just having a handful of first level clerics handy, which most gods should have, means massive access to your own healing surges)</p></blockquote><p></p>
[QUOTE="Deinos, post: 5245750, member: 74998"] Where/what are these? Or I guess I could search for them myself... Not much. A robot is pretty much a robot. They're mainly just differentiated by size, a la elementals and 3.0 zombies/skeletons, and cannot be made intelligent. (Robots can only be intelligent if they look like living things. WTF?) Different armor types just give different armor bonuses. The life-like robots are kinda cool as LA +0 construct races, though (they lose Constitution, immunity to crits, and bonus construct HP, but have all other construct traits. With the Wetware feat (basically for the seemingly alive robots of Rossum's Universal Robots, Blade Runner, etc.) they can use cybernetic implants, and in addition, they can use the really sweet robotic upgrade rules too... and they can be "resurrected" by salvaging their brain and putting it into a new body. Finally, there are liquid state robots... but they're pitiful. They have fast healing 10, and that's about it... it even explicitly states there's no way for them to change color. Definitely would prefer using a modified version of your mercury golems there. So PC robots are awesome (so long as you want to be a lifelike robot), but the NPC robot types need an overhaul. As to cyborgs... they use entirely different rules from robots, which also use entirely different rules from mecha, whereas I personally think that a giant war robot, a giant war robot with a bit of human brain somewhere in it, and a giant war robot with a human pilot, should all have at least semi-similar stats. But overall, I'd say fd20's rules for robot PCs, mechs, and starships are very awesome, but its rules for robots and cyborgs in general need work. *** As to 3E vs 4E, my main issues with 4E IH stuff is summed up into two fields: One: 3E epic levels is mainly just "ditto." 4E epic levels use all new powers. So that rather suggests 4E post-epic levels deserve all new powers... Two: 4E doesn't really have rules for 3E style out of combat stuff. This isn't to say 4E is combat only, or to say 3E's out of combat stuff was well done... but there's nothing really to extrapolate leadership (for instance) from in 4E. In my opinion, a huge intriguing factor of 3E IH stuff is the existence of one's followers (for a deity) or of one's aperture real estate (for a tutelar). Phenomenal cosmic power, itty bitty living space. :p Whereas any notion of having subservient/allied NPCs is really alien to 4E... the economy of actions is an important part of 4E, and that's good for balance I guess, but it rather means that either an important part of Immortals Handbook gaming will be left out for 4E, or it means things will get broken indeed. (Just having a handful of first level clerics handy, which most gods should have, means massive access to your own healing surges) [/QUOTE]
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