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General Tabletop Discussion
*Dungeons & Dragons
Using interchangeable power sources for the Sorcerer, Warlock, Paladin and more. (+)
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<blockquote data-quote="CreamCloud0" data-source="post: 8682423" data-attributes="member: 7034710"><p>This thought started from a warlock concept i was thinking about, I had wanted to make an Archfey patron but the bonus spells for that weren’t all that great to go full in on the concept, ‘what I really want’ I thought ‘is a warlock that just uses the druid spell list’ and then I thought ‘why just the warlock?’</p><p></p><p>So here I am posing the concept to people: what if each primary class for arcane, divine and primal spellcasters, wizard, cleric and druid respectfully, their spell lists were the basis for other classes to use? The classes that instead of having the full list of spells and a ton of spellslots, focus on instead having different mechanical chassis to apply them with?</p><p></p><p>Imagine a paladin who instead of a god granting them their magic (because honestly we’ve been drifting further and further away from that concept) found their oath sparked a connection to arcane magic within themselves and used that to power their smites,</p><p>A sorcerer who has the touch of fey in their bloodline, who instead of flinging arcane fireballs are casting spike growth and summoning creatures with their connection to the planet and nature,</p><p>The warlock who made a deal for power, not with some demon or eldritch god but a divine one, who gives them their powers to protect and heal,</p><p>A ranger who explored areas crackling with wild arcane magic and learned from that instead of the traditional connection to the land.</p><p></p><p>They would still a small list of their fundamental ‘iconic spells of X class’ warlock’s eldritch blast, paladin’s smites, ranger’s hunter’s mark and so on but the core bulk of the rest of their spell lists could vary depending on what flavour you wanted them to have.</p><p></p><p>I just wondered what other people would think of this concept? Is it good? Discuss politely please if you do.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8682423, member: 7034710"] This thought started from a warlock concept i was thinking about, I had wanted to make an Archfey patron but the bonus spells for that weren’t all that great to go full in on the concept, ‘what I really want’ I thought ‘is a warlock that just uses the druid spell list’ and then I thought ‘why just the warlock?’ So here I am posing the concept to people: what if each primary class for arcane, divine and primal spellcasters, wizard, cleric and druid respectfully, their spell lists were the basis for other classes to use? The classes that instead of having the full list of spells and a ton of spellslots, focus on instead having different mechanical chassis to apply them with? Imagine a paladin who instead of a god granting them their magic (because honestly we’ve been drifting further and further away from that concept) found their oath sparked a connection to arcane magic within themselves and used that to power their smites, A sorcerer who has the touch of fey in their bloodline, who instead of flinging arcane fireballs are casting spike growth and summoning creatures with their connection to the planet and nature, The warlock who made a deal for power, not with some demon or eldritch god but a divine one, who gives them their powers to protect and heal, A ranger who explored areas crackling with wild arcane magic and learned from that instead of the traditional connection to the land. They would still a small list of their fundamental ‘iconic spells of X class’ warlock’s eldritch blast, paladin’s smites, ranger’s hunter’s mark and so on but the core bulk of the rest of their spell lists could vary depending on what flavour you wanted them to have. I just wondered what other people would think of this concept? Is it good? Discuss politely please if you do. [/QUOTE]
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