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<blockquote data-quote="bento" data-source="post: 3908070" data-attributes="member: 36597"><p>I've tried the idea you've mentioned and our group never jelled. I put an ad on this site and when we met none of us could agree on a time or place to meet. I had more luck with MeetUps/Yahoo! Groups. If you don't want to pay the MeetUp fee, I'd suggest instead setting up a Yahoo! Group for your area. Here's some tips I've thought of that might help you connect:</p><p></p><p>Use ENWorld Better</p><p>In your personal settings on ENWorld you can list where you live. By using it you have another way of coming into contact with players in your area. I've met several people on this board because they see I'm from Fort Worth and seek me out at local events. Also use your sig line to promote your group.</p><p></p><p>Yahoo! Groups</p><p>I used to co-host a Meetup.com group but we shifted over to Yahoo! Groups when MU started charging. Its free to set up and can be accessed from the Yahoo! home page. Be sure that if you create a group that you use your location name so that others can find it easily. Our group is "FtWorthDnD". Calling it "Bob's D&D group" is going to make it much harder for people to find you. </p><p></p><p>Find a Host</p><p>Be sure to find a place willing to host a monthly meeting. We use Borders Books and their staff is very friendly to such organizations. Other places to check are coffee shops or game store. If you live in a big city, try to find a place that's centrally located and easily accessible. Before your first meeting make up some fliers and see if you can either post them or leave them at local game shops.</p><p></p><p>Group Format</p><p>We start about 5 to 10 minutes after the posted time to let stragglers in, and then go around introducing ourselves, including gamer history. Topics usually come up pretty naturally when people are introducing themselves and this can easily go on for forty minutes. At this point we usually break out in different groups. Some people are there to find a group to join, while others want to share tips on running a better game. Be sure to get a sign-up sheet so everyone can write down their contact info and volunteer to add them to your Group list.</p><p></p><p>After a couple of meetings you should start soliciting ideas of future meetings. We've run one-shot games and had game publishers present their product lines. Most times we just sit around and BS for a couple of hours about life, gaming and such.</p><p></p><p>Running a group like this is one of the best ways you can give back to your hobby and community. It may take time and work, but in the long run it helps people connect and stay with the hobby.</p></blockquote><p></p>
[QUOTE="bento, post: 3908070, member: 36597"] I've tried the idea you've mentioned and our group never jelled. I put an ad on this site and when we met none of us could agree on a time or place to meet. I had more luck with MeetUps/Yahoo! Groups. If you don't want to pay the MeetUp fee, I'd suggest instead setting up a Yahoo! Group for your area. Here's some tips I've thought of that might help you connect: Use ENWorld Better In your personal settings on ENWorld you can list where you live. By using it you have another way of coming into contact with players in your area. I've met several people on this board because they see I'm from Fort Worth and seek me out at local events. Also use your sig line to promote your group. Yahoo! Groups I used to co-host a Meetup.com group but we shifted over to Yahoo! Groups when MU started charging. Its free to set up and can be accessed from the Yahoo! home page. Be sure that if you create a group that you use your location name so that others can find it easily. Our group is "FtWorthDnD". Calling it "Bob's D&D group" is going to make it much harder for people to find you. Find a Host Be sure to find a place willing to host a monthly meeting. We use Borders Books and their staff is very friendly to such organizations. Other places to check are coffee shops or game store. If you live in a big city, try to find a place that's centrally located and easily accessible. Before your first meeting make up some fliers and see if you can either post them or leave them at local game shops. Group Format We start about 5 to 10 minutes after the posted time to let stragglers in, and then go around introducing ourselves, including gamer history. Topics usually come up pretty naturally when people are introducing themselves and this can easily go on for forty minutes. At this point we usually break out in different groups. Some people are there to find a group to join, while others want to share tips on running a better game. Be sure to get a sign-up sheet so everyone can write down their contact info and volunteer to add them to your Group list. After a couple of meetings you should start soliciting ideas of future meetings. We've run one-shot games and had game publishers present their product lines. Most times we just sit around and BS for a couple of hours about life, gaming and such. Running a group like this is one of the best ways you can give back to your hobby and community. It may take time and work, but in the long run it helps people connect and stay with the hobby. [/QUOTE]
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