Cergorach
The Laughing One
Who remembers playing Advanced Heroquest? Who remembers the time when you were able to afford a mercenary or two? I do.
I want my players to be able to hire (lower level) mercenaries for use during an adventure (in a dungeon for example), but the DMG is a bit sparse with information on the use of mercenaries during adventuring. Are there any D&D/D20/OGL sources that deal with this subject?
The SRD lists trained (warrior) mercenaries as costing 3sp/day.
The DMG lists mercenary (war1) as costing 2sp/day.
The DMG lists mercenary cavalry (war1) as costing 4sp/day.
The DMG lists mercenary leader (war2) as costing 6sp/day (3sp/day for each additional level).
The DMG lists hazard pay as upto double pay.
The DMG lists hiring for just a couple of days costs double or triple pay.
Is going down into a dungeon considered hazard pay (x2) or worse (if so how much worse)?
I want my players to be able to hire (lower level) mercenaries for use during an adventure (in a dungeon for example), but the DMG is a bit sparse with information on the use of mercenaries during adventuring. Are there any D&D/D20/OGL sources that deal with this subject?
The SRD lists trained (warrior) mercenaries as costing 3sp/day.
The DMG lists mercenary (war1) as costing 2sp/day.
The DMG lists mercenary cavalry (war1) as costing 4sp/day.
The DMG lists mercenary leader (war2) as costing 6sp/day (3sp/day for each additional level).
The DMG lists hazard pay as upto double pay.
The DMG lists hiring for just a couple of days costs double or triple pay.
Is going down into a dungeon considered hazard pay (x2) or worse (if so how much worse)?