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General Tabletop Discussion
*Dungeons & Dragons
Using NPC Spellcasters
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<blockquote data-quote="CTurbo" data-source="post: 7306119" data-attributes="member: 6855234"><p>I completely agree with [MENTION=59848]Hawk Diesel[/MENTION] in that not every encounter is winnable, and fighting is not always the answer. Especially at low levels. Choose your fights wisely. </p><p></p><p>Now about NPC spellcasters, I like using them, and to help keep the prep time down, I usually don't prepare a spell list for them. I just cast whatever I think will fit best in that situation. You don't HAVE to follow any spell set when you're DMing. Do whatever you want. This also helps keep options available for you to control the battle if needed. If your party is wiping the floor with the encounter so far, you can attack their weaknesses. If the party is struggling a lot more than you thought, you can attack their strengths. </p><p></p><p>Example, want to go easy on the 21AC fully armored Fighter/Pally? Ranged spell attack or something with a Str save like Lightning Lure. Want to be hard on the 21AC fully armored Fighter/Pally? Upcasted Magic Missile or something with a Dex save like Sacred Flame.</p></blockquote><p></p>
[QUOTE="CTurbo, post: 7306119, member: 6855234"] I completely agree with [MENTION=59848]Hawk Diesel[/MENTION] in that not every encounter is winnable, and fighting is not always the answer. Especially at low levels. Choose your fights wisely. Now about NPC spellcasters, I like using them, and to help keep the prep time down, I usually don't prepare a spell list for them. I just cast whatever I think will fit best in that situation. You don't HAVE to follow any spell set when you're DMing. Do whatever you want. This also helps keep options available for you to control the battle if needed. If your party is wiping the floor with the encounter so far, you can attack their weaknesses. If the party is struggling a lot more than you thought, you can attack their strengths. Example, want to go easy on the 21AC fully armored Fighter/Pally? Ranged spell attack or something with a Str save like Lightning Lure. Want to be hard on the 21AC fully armored Fighter/Pally? Upcasted Magic Missile or something with a Dex save like Sacred Flame. [/QUOTE]
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