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Using Poison Evil?
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<blockquote data-quote="Philip" data-source="post: 1238396" data-attributes="member: 10993"><p>Thanx for all the responses, I have tried to summarize the reasons that use of poison is evil below:</p><p></p><p><strong>1. It does not discriminate between friend and foe.</strong></p><p>Unless someone treats a poison with great care it can hurt innocents. The stronger the poison, the greater the risk. In fact: the careless use of poison is evil, not the poison itself. In a fantasy setting this should be the same for spells like Fireball. Even then, as some posters indicated, its actually more chaotic than evil.</p><p></p><p><strong>2. It inflicts suffering</strong></p><p>Using a poison that causes someone to suffer needlessly is evil. But this is no different from like letting anyone suffer needlessly from anything else, like the blow of a sword or bite of a Melf's Acid Arrow. BTW, does this imply that Paladins should coup-de-grace fallen opponents at the earliest opportunity (put them out of their suffering, so to speak)?</p><p></p><p><strong>3. It is dishonorable. </strong> </p><p>It is against the Paladin's code because it doesn't give an opponent 'a fair chance'. I think this school of thought is closely tied to the notion of chivalry, where you didn't attack an unarmed opponent, didn't attack from suprise and gave your opponent a chance to engage in combat. I think this only applied to upper class fights, not combat with commoners, let alone infidels. I certainly don't think it would apply to many monsters. Even then, its more chaotic than evil, because one breaks an unspoken code of conduct.</p><p></p><p><strong>4. It is unbalancing</strong></p><p>This is a holdover from earlier editions of the game, where poisons were not balanced against other means of killing, providing a role-playing counter balance to its unlimited use by PCs. This is no longer true in 3rd edition.</p><p></p><p>All in all, I think that when put to careful use against a selection of opponents, it wouldn't be evil for a Paladin to use it.</p></blockquote><p></p>
[QUOTE="Philip, post: 1238396, member: 10993"] Thanx for all the responses, I have tried to summarize the reasons that use of poison is evil below: [B]1. It does not discriminate between friend and foe.[/B] Unless someone treats a poison with great care it can hurt innocents. The stronger the poison, the greater the risk. In fact: the careless use of poison is evil, not the poison itself. In a fantasy setting this should be the same for spells like Fireball. Even then, as some posters indicated, its actually more chaotic than evil. [B]2. It inflicts suffering[/B] Using a poison that causes someone to suffer needlessly is evil. But this is no different from like letting anyone suffer needlessly from anything else, like the blow of a sword or bite of a Melf's Acid Arrow. BTW, does this imply that Paladins should coup-de-grace fallen opponents at the earliest opportunity (put them out of their suffering, so to speak)? [B]3. It is dishonorable. [/B] It is against the Paladin's code because it doesn't give an opponent 'a fair chance'. I think this school of thought is closely tied to the notion of chivalry, where you didn't attack an unarmed opponent, didn't attack from suprise and gave your opponent a chance to engage in combat. I think this only applied to upper class fights, not combat with commoners, let alone infidels. I certainly don't think it would apply to many monsters. Even then, its more chaotic than evil, because one breaks an unspoken code of conduct. [B]4. It is unbalancing[/B] This is a holdover from earlier editions of the game, where poisons were not balanced against other means of killing, providing a role-playing counter balance to its unlimited use by PCs. This is no longer true in 3rd edition. All in all, I think that when put to careful use against a selection of opponents, it wouldn't be evil for a Paladin to use it. [/QUOTE]
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