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*Pathfinder & Starfinder
Using Poison Evil?
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<blockquote data-quote="Agamemnon-2" data-source="post: 1267600" data-attributes="member: 15741"><p>It seems evident that this is not a clear-cut question by anyone's standards. There are, after all, many factors in play.</p><p></p><p>I don't think that the use of poison is a clearly evil thing for the members of Good churches. Indeed, it seems a ripe subject for a religious debate or an internal schism to form over. Even with the actively-participant deities of many D&D world settings, it might well be that the subject is not handled in religious dogma. Of course, spells like Commune could change that (unless the deity is of the opinion that his or her followers ought to make their own mind about things instead of being led around like a pack of sheep).</p><p></p><p>Also, it is not just Good people who might have qualms against poisons. Followers of a god of strength and war, regardless of the deity's alignment, might eschew poison for being a "crutch for the weak". The God of Murder might ban poison from his followers if they're at war with the Goddess of Venom and Disease, and so on.</p><p></p><p>Culture can play a part, too. Goblins and kobolds, being typically devious and cunning, seem the type to often use poison. Orcs, on the other hand, might associate poison with goblins and not use it to further the distinction between themselves and the "sneaky runts". This sort of distinctions could happen between human and demihuman societies, as well.</p><p></p><p>Also, some poisons are probably exempt from these considerations. Using sleep gas is usually safe by anyone's dogma (unless coupled with an evil act like killing affected innocents). Paralyzing venom has more problems with it, but I doubt a Paladin would be stripped of their virtue for merely using it. How they treat an afflicted person is another thing, with possibly dangerous repercussions.</p></blockquote><p></p>
[QUOTE="Agamemnon-2, post: 1267600, member: 15741"] It seems evident that this is not a clear-cut question by anyone's standards. There are, after all, many factors in play. I don't think that the use of poison is a clearly evil thing for the members of Good churches. Indeed, it seems a ripe subject for a religious debate or an internal schism to form over. Even with the actively-participant deities of many D&D world settings, it might well be that the subject is not handled in religious dogma. Of course, spells like Commune could change that (unless the deity is of the opinion that his or her followers ought to make their own mind about things instead of being led around like a pack of sheep). Also, it is not just Good people who might have qualms against poisons. Followers of a god of strength and war, regardless of the deity's alignment, might eschew poison for being a "crutch for the weak". The God of Murder might ban poison from his followers if they're at war with the Goddess of Venom and Disease, and so on. Culture can play a part, too. Goblins and kobolds, being typically devious and cunning, seem the type to often use poison. Orcs, on the other hand, might associate poison with goblins and not use it to further the distinction between themselves and the "sneaky runts". This sort of distinctions could happen between human and demihuman societies, as well. Also, some poisons are probably exempt from these considerations. Using sleep gas is usually safe by anyone's dogma (unless coupled with an evil act like killing affected innocents). Paralyzing venom has more problems with it, but I doubt a Paladin would be stripped of their virtue for merely using it. How they treat an afflicted person is another thing, with possibly dangerous repercussions. [/QUOTE]
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